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Newcomers DBPro Corner / staying on the matrix

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Poison04 Forum
16
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Joined: 24th May 2008
Location:
Posted: 25th May 2008 15:17
Another noob question. I hav randomized my matrix and im having trouble getting my charactor to stay on the matrix when it moves. Please help.
Scorpyo
22
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Joined: 26th Aug 2002
Location: italy
Posted: 25th May 2008 19:56
you must check the ground height at player position

see the Playercontrol: bit

TDK
Retired Moderator
22
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Joined: 19th Nov 2002
Location: UK
Posted: 25th May 2008 23:45
Note also that Get Ground Height only works if you have not used the Position Matrix command.

If you have, then the matrix heights returned will all be as if the matrix was still at 0,0,0 so you'll have to compensate for this manually.

This is because the Get Ground Height command uses matrix co-ordinates not the real world co-ordinates that Object Position X(), Y() and Z() uses.

So, when the matrix is at 0,0,0 the X and Z matrix co-ordinates of your player are the same as in 3D space. If the matrix is moved, the player may be at X=100 Z=100 in 3D space, but the position on the matrix below his feet will not be and the height returned will be from a different part of the matrix - depending on how far it was moved.

TDK_Man

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