I agree with Higgins, but when I give criticism, he turns it down, also I guessing you didn't see this post from your other thread..
Quote: "Anyways reason being why I complain is that the models are not greatly presented, like the feet look webbed all the time, the whole model looks like a lump of clay mushed together. Judging by the amount of triangles it uses I'm guessing it is just for High-poly models only, and the Software shows it as High-poly, and the output model is very poor in terms of quality. Like your recent model, there is alot of seams on the texture, the armour texture looks somewhat out of Realmcrafter's Base models, and the heads are just a sphere, the body is most likely a sphere being molded out to make arms and legs, guessing by lack of detail, a modeller using a real modelling package, uses quad wireframes and has finer details to the model, where as CB Model Pro lacks that, it is just a minor program which as I said before its just a mess-around software and nothing which will be used in commercial games. The models are mostly showcase models, if you can get enough details out of it."
We are the cost of a world gone wrong.