Yes, I know how you feel.
We start one thing, lack motivation for it, think of something that appeals to be better worth your time and more fun to make, and so on in a circle.
The result is a circle of bugged and incomplete mini-3D set ups that lack whats needed to be called a game.
While its true that we could pull it off, we get bored, and tired of doing the lame work and boring programming portions it takes to create a game. If only it was actually click and drag
I'm aiming to create a team of people now, which would probably work better. This way, you know everyone else is getting stuff done, so you have the motivation to keep up with them and complete your friggin game.
Meh, it's the hobbyist programmer's life.
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