Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Scripts / Enemy death sequence

Author
Message
SBOVIS
17
Years of Service
User Offline
Joined: 10th Apr 2007
Location:
Posted: 6th Jun 2008 18:18
Hi,
The one thing I do not like in FPX9 is that when an enemy dies it vanishes. Is there a way that when an enemy dies an animated decal can be shown. For example a wizard character dies and a decal shows a energy flash as it vanishes or a puff of smoke etc

As this would enhance the visual aspect of the enemies death sequence.

Could this be scripted?
Seth Black
FPSC Reloaded TGC Backer
19
Years of Service
User Offline
Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 6th Jun 2008 19:44
...yes, it should be possible to modify an existing destroy script, and add a callout to run an animated decal...


Login to post a reply

Server time is: 2024-11-24 09:33:37
Your offset time is: 2024-11-24 09:33:37