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Dark GDK / How do you use physX?

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programing maniac
16
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Joined: 19th Apr 2008
Location: Bawk, Bawkity
Posted: 7th Jun 2008 18:15
I downloaded physX from NVIDIA, and it has a lot of .lib's and .h's.

Which ones do I need to include in my game? IS there one that sums up it all, like it includes all the header files?

Thanks.

~~Its not about what you know, its about how you figure it out.~~
SunDawg
19
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Joined: 21st Dec 2004
Location: Massachusetts
Posted: 8th Jun 2008 03:34
You have to add the libraries (.lib files) to your projects, and include the headers. (.h files)


My site, for various stuff that I make.
programing maniac
16
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Joined: 19th Apr 2008
Location: Bawk, Bawkity
Posted: 8th Jun 2008 04:54
Yeah, but is there like ONE header file that kinda sums it all up, like it includes all the otehr header files?

off topic- HOw did you get the image in your signature? I have been trying....

[img]C:\Users\Byron\Pictures\DGDK FORUM\Pics of screen/arena.jpg[/img]
programing maniac
16
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Joined: 19th Apr 2008
Location: Bawk, Bawkity
Posted: 8th Jun 2008 04:57
Is there a header file like physX.h?

[img]C:\Users\Byron\Pictures\DGDK FORUM\Pics of screen\arena.jpg[/img]
dbGamerX
16
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Joined: 23rd Nov 2007
Location:
Posted: 8th Jun 2008 05:13 Edited at: 8th Jun 2008 05:14
Personally, I don't use physX. I'm planning to try it out myself.

As for your image your trying to add to your sig, you have to load it to a server.

1. Go to this site: http://imageshack.us/
2. Click browse and find the image you want in your sig. Select it and click Open.
3. Under the yahoo ad there is a button that says "host it!". Click it.
4. Then a page will come up with a lot of information. Scroll down until you see the text "Direct Link" and copy the URL in the box next to it.

Then, edit your sig so it follows this:


Just replace everything between [ img] and [/img ] with the Image shack URL.

Hope that helps.

dbPrint ( "Sig" );
programing maniac
16
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Joined: 19th Apr 2008
Location: Bawk, Bawkity
Posted: 8th Jun 2008 05:32
That looks like it will work- testing-

thanks

programing maniac
16
Years of Service
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Joined: 19th Apr 2008
Location: Bawk, Bawkity
Posted: 8th Jun 2008 05:32
hm... It doesn't show.....

programing maniac
16
Years of Service
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Joined: 19th Apr 2008
Location: Bawk, Bawkity
Posted: 8th Jun 2008 05:34
Now?

programing maniac
16
Years of Service
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Joined: 19th Apr 2008
Location: Bawk, Bawkity
Posted: 8th Jun 2008 05:34
YAY! thanks a lot!

dbGamerX
16
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Joined: 23rd Nov 2007
Location:
Posted: 8th Jun 2008 06:30
No problem. It looks like a mountainous region. It works perfectly for an FPS.

dbPrint ( "Sig" );
programing maniac
16
Years of Service
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Joined: 19th Apr 2008
Location: Bawk, Bawkity
Posted: 8th Jun 2008 13:42
Yeah, It took me a while t model it, I am going to put in a tunnel system also!

I can't wait until this game is done!

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