For the Execution game:
When I shot the guy, I got the "You lost" message, and the first thing I thought was: crap, I didn't just shoot 'me' there, did I? I mean, the dude is totally unbeknown to us - and yet some jump to conclusions that seeing his situation, he must be evil, or a criminal. That, too, is something to ponder: how someones situation can affect our judgement of a person. He could be a captive of terrorists, and you the terrorist, executing him on public television. That guy could've been me, in some absurd situation, and someone who doesn't know me, my life, or what I want and do, just puts an end to it thinking it was right.
I think you lose because you just shoot a random person without knowing. I do actually feel that is losing the game. I loved reloading the game and seeing the guy still dead, tied to the pole. You know, the decision I took to shoot him was based on some sort of hurrying urge. I had the feeling that if I waited too long, I, myself, would be shot by someone behind me.
I like how someone said "You can win over and over, but you can only lose once". That's true.
I played through Passage again. I guess I'm too
to understand it. Or maybe
I've contemplated this whole issue far too often to be struck by it. Some people say I think about death too much, I personally think it's more that death is a prominent issue on my doubts about religion.
A mod has been erased by your signature because it was larger than 600x120