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FPSC Classic Models and Media / Is this possible

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bioweapon
16
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Joined: 12th Jun 2008
Location:
Posted: 13th Jun 2008 01:54
Is it possible to mix a character entity with a decal? Making it look like the character is on fire from an explosion earlier
heltor
17
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Joined: 3rd Oct 2007
Location: cyberspace
Posted: 13th Jun 2008 11:14
I don't think so.
lazerus
16
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Joined: 30th Apr 2008
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Posted: 13th Jun 2008 22:30
i had that idea never lead anywhere though

with some 'heavy' scriping it could be possible


i am proof
there is no god
CoffeeGrunt
17
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Joined: 5th Oct 2007
Location: England
Posted: 14th Jun 2008 00:56
Nope, the scripting guru has spoken.......

TBGalive
16
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Joined: 7th Jun 2008
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Posted: 14th Jun 2008 01:13
hmmm.... yes it would but i dont think FPSC would support it and the scripting would require C++ which is a Microsoft Binary Programming code, so inles syou wnat to spend 200 bucks on that i suggest llet this idea go...

glad to help

If the #2 pencil is so popular why is it still #2?
CoffeeGrunt
17
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Joined: 5th Oct 2007
Location: England
Posted: 14th Jun 2008 01:17
Ok, TGB, what do you actually know about scripting in FPSC? It has absolutely nothing to do with C++, and C++ isn't made in Binary anyway.....

...and Visual C++ Express 2008 is free.......

Aertic
17
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Joined: 2nd Jul 2007
Location: United Kingdom
Posted: 14th Jun 2008 01:24
And you can use turbo c#, or turbo C++(i saw one, not too sure though)

But all you need to do is use fpi, the language that came with fpsc, which was made in Dark basic pro.


lazerus
16
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Joined: 30th Apr 2008
Location:
Posted: 14th Jun 2008 22:26
sorry but 0wned

maby ask in the fpsc mod sections see if they are supportting something like that

just a suggestion.


i am proof
there is no god

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