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FPSC Classic Scripts / Advanced AI

Author
Message
Avgen
16
Years of Service
User Offline
Joined: 15th Jun 2008
Location:
Posted: 15th Jun 2008 13:53
Hi, As i create games on the FPS Creator. I relize that the AI is kind of a stupid dumbass. I mean like, The monster see me, He just stands still and it takes alot of time between the shootings, And its movement looks stupid. As well as the AI (The intellegence) is the same of an unborn baby.

Is there any way to change the AI or make it at least more advanced or something? And how do i add my own moves for the enemie. For exemple: "Dodging" and "Jumping" and "Ducking" etc...
Hybrid
17
Years of Service
User Offline
Joined: 21st Nov 2007
Location: In the p-block, group 7.
Posted: 15th Jun 2008 17:29
Welcome to the forums, Avgen. I see that you are quite new to the world of FPSC. First of all, this really doesn't bother me, but others will not tolerate swearing in your posts, especialy towards FPS Creator. Anyhow, a few things that you should do before making any thread (this thing right here) is:

1. Read the ULA (User Liscence Agreemeant) - IF yo don't you will definitely regret it.

2. Read the stickies. (Posts with stars or arrows on the symbol that are always at the top. These cfontail VITAL information for any forum goer, especialy someone who has just joined today.

3. Search. At the bottom of the threads list, there is a search box. USE IT! People will get extremely agrivated because this question has been asked WAY TOO MANY TIMES. If you simply searched, you would find the answer and not have had to make a useless thread. (mabey useless was too harsh of a word)

4. READ THE MANUAL


Now, as for your questions:

There are many great scripts out there, some of them inclusing Sensei AI. Later I will give you some links that every new person needs. Anyhow, depending on the script you use, the results will vary. Also, changing the variables in your cheracters' options will help greatly. To get to their options, simply right clicke. Yous hould get the updates, I find that the version 11 beta works quite nice. It also has two new scripts. These are more realistic. FPSC is having a huge update, basicaly, version 2.0. This will use dark AI, whick is amazing compared to FPSC's AI> I hope this sovles your problems. Also, take the time to learn how to script, that is if you want to have your enemies do stuff.


Links:

FPSFree.com

http://fpsfree.com

Peanut butterfingers site

http://www.peanutbutterfingers.co.uk/index.htm

Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 15th Jun 2008 23:58
For a person who likes to insult other people's work with little to no proof to back his ideals up, you don't portray yourself as a decently educated person very well.

Let me ask you this:

Have you tried to make them smarter?

I'm willing to bet that I already know the answer to that.

Here's something for you to wrack your brain over:
1) Learn to script
2) Open up the AI file that you've been insulting
3) Find out why it's so stupid
4) DO SOMETHING ABOUT IT!!!

Don't complain to us about your issues with the AI when you haven't yet tried to solve the problem yourself.


The one and only,


Hybrid
17
Years of Service
User Offline
Joined: 21st Nov 2007
Location: In the p-block, group 7.
Posted: 16th Jun 2008 02:22
Well stated, Ply

meteorite
18
Years of Service
User Offline
Joined: 19th Nov 2006
Location: The Capital Wasteland
Posted: 17th Jun 2008 05:49
kudos, i dont remember, but something tells me i used to be this guy
Pain
FPSC Reloaded TGC Backer
17
Years of Service
User Offline
Joined: 4th Apr 2007
Location: Lake Orion, MI - USA
Posted: 17th Jun 2008 19:02
LOL Plystire I love your style

pain

Me = noob

and i love The TGC : )
KISTech
16
Years of Service
User Offline
Joined: 8th Feb 2008
Location: Aloha, Oregon
Posted: 17th Jun 2008 19:25
If there's one thing I've learned about gaming engines of any type, there are very few that actually build the game for you, and those that do are cheap, both in price and how they look and feel.

The idea of most gaming engines is to give you the tools to develop your own game. The scripting is there for you to explore how you would like the AI (or anything else) to act in your game. So it's up to you as the developer to take the limited examples and shape it to what you want.

OR

Wait for someone else to do the work and if they are generous enough, they post it here for everyone to use. For the really good stuff though, thats not going to happen. You'll get to see the end results of their work if you buy their game.

Hope that helps..

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