Hey guys!
I have made this level maker to make life easier for me, but yet, it doesn`t speed up! Of course not, because it has 1922 polygons! The level maker has these tiles(31*31) that you can move up and down, and then you can cover the spaces with triangles.
So, to compress the level a bit, you need to make less triangles. Instead of filling a flat space with tons of triangles, you should only need to use two. How can I make the program fill the space with two triangles(to form a square), if the grids between them are all the same height?
Thanks, TheComet
PS:I`ll post some code later, I`m in a great rush!
Oooooops!!! I accidentally formated drive c.