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FPSC Classic Scripts / nuke script

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16
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Joined: 20th Jun 2008
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Posted: 20th Jun 2008 20:12
i m making a script that u can set as a trigger and it can cause a nuke. i did 5 test on it and the radius is horrbile does anyone know how to set an explosion radius
Dar13
16
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Joined: 12th May 2008
Location: Microsoft VisualStudio 2010 Professional
Posted: 20th Jun 2008 21:39
in an barrel's properties there is something called explosion damage that sets the range and damage when the entity explodes(doesn't work for triggerzones sorry)

I know not what WWIII will be fought but I do know that WWIV will be fought with sticks and stones-Albert Einstein
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16
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Joined: 20th Jun 2008
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Posted: 21st Jun 2008 03:40
thank you. this should help.
Gunn3r
18
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 21st Jun 2008 08:05
Well, actually...
If you set the barrel a little bit above the ground, and have the trigger zone spawn the barrel, the effect would be the same.


Gunn3r Games
Dar13
16
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Joined: 12th May 2008
Location: Microsoft VisualStudio 2010 Professional
Posted: 22nd Jun 2008 03:14
true all you'd have to do is to change the spawn life to like a second or a millisecond

I know not what WWIII will be fought but I do know that WWIV will be fought with sticks and stones-Albert Einstein
wowblobby
17
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Joined: 11th Apr 2007
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Posted: 23rd Jun 2008 02:52
wait so you can kida make a nuke thats what im trying to make for a game im working on

touch the cat fell my bat
Dar13
16
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Location: Microsoft VisualStudio 2010 Professional
Posted: 23rd Jun 2008 02:59
kinda sorta depends if you're trying to show it explode or just the explosion.

I know not what WWIII will be fought but I do know that WWIV will be fought with sticks and stones-Albert Einstein
wowblobby
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Posted: 23rd Jun 2008 03:06
umm both

touch the cat fell my bat
Dar13
16
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Joined: 12th May 2008
Location: Microsoft VisualStudio 2010 Professional
Posted: 23rd Jun 2008 03:20
then you need to make a nuke(the bomb entity) and make the explosion radius to like 1000 and make a script saying that after something happens then it'll destroy the entity.

I know not what WWIII will be fought but I do know that WWIV will be fought with sticks and stones-Albert Einstein
wowblobby
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Posted: 23rd Jun 2008 03:28
lol wow then my idea is down the crapper i have no clue how to script at all

touch the cat fell my bat
Dar13
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Posted: 23rd Jun 2008 14:09 Edited at: 23rd Jun 2008 14:10
i can write it you just need to tell me exactly what you need it to do(a screenie of your level wouldn't hurt either)

I know not what WWIII will be fought but I do know that WWIV will be fought with sticks and stones-Albert Einstein
wowblobby
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Posted: 23rd Jun 2008 17:51
well heres the thing i would be more than happy to show you a screenie but im not allowed im woking with my cousin on a game and only members of the team can see his stupid rule so sorry. but thanks all i want it to do is when something hits the nuke it goes boom and killes everything within like a 500 mile radius

touch the cat fell my bat
Dar13
16
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Posted: 23rd Jun 2008 22:00
ok then all you have to do is change the strength to like one and the radius to like 2000

I know not what WWIII will be fought but I do know that WWIV will be fought with sticks and stones-Albert Einstein
wowblobby
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Posted: 24th Jun 2008 01:27
kk thanks

touch the cat fell my bat
Dar13
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Posted: 24th Jun 2008 03:18
np

I know not what WWIII will be fought but I do know that WWIV will be fought with sticks and stones-Albert Einstein
Bloodeath 6 6 6
19
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 3rd Jul 2008 01:43
Quote: "but thanks all i want it to do is when something hits the nuke it goes boom and killes everything within like a 500 mile radius"

even if you could achieve that, your fps would be -1

You'll Know When You See It.

Death has no end
Dar13
16
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Posted: 3rd Jul 2008 04:23
try like -30 fps Bloodeath

I know not what WWIII will be fought but I do know that WWIV will be fought with sticks and stones-Albert Einstein
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16
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Joined: 20th Jun 2008
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Posted: 4th Jul 2008 22:29
i got scipt and radius fixed and the nuke hurts you. but im using it for cutscene. thnx i m not releasing this scipt.
xyzz1233
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Joined: 18th Nov 2007
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Posted: 6th Jul 2008 04:30 Edited at: 6th Jul 2008 04:32
Lol, for a second it looked like you had 11 posts in a row... Anyway, here's a tutorial for anyone else interested:
http://forum.thegamecreators.com/?m=forum_view&t=117688&b=21

I'll try to experiment around and find a better way...

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