Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / [LOCKED] 3D Bomb

Author
Message
Andrew121
16
Years of Service
User Offline
Joined: 24th Apr 2008
Location:
Posted: 26th Jun 2008 09:56
Well don't be harsh because this is my first model This is supposed to be a bomb lol hope it looks like it



Tell me how i did
Aertic
17
Years of Service
User Offline
Joined: 2nd Jul 2007
Location: United Kingdom
Posted: 26th Jun 2008 09:59
Looks plain but nice.

Your signature has been erased by a mod because it's too tall
Black Rebel Heart
17
Years of Service
User Offline
Joined: 26th Jul 2007
Location:
Posted: 26th Jun 2008 10:17 Edited at: 26th Jun 2008 10:17
Needs to be in ze fps creator but otherwise that model is pretty fly.
Andrew121
16
Years of Service
User Offline
Joined: 24th Apr 2008
Location:
Posted: 26th Jun 2008 20:09
Mmh but it isn't done lol like LT said its too plain.
Cyborg ART
17
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 26th Jun 2008 21:35
Its kind of simple, and looking on the used parts: It seems like it could be really high poly, specially if every cylinder got 6 levels od faces and 10 faces around.
Could we see a wireframe?

Andrew121
16
Years of Service
User Offline
Joined: 24th Apr 2008
Location:
Posted: 26th Jun 2008 23:30
Your right it has alot of poly 1810 but I just started so give me a break well ill see what i can do
Ocho Geek
17
Years of Service
User Offline
Joined: 16th Aug 2007
Location: Manchester, UK
Posted: 26th Jun 2008 23:47
use less detailed cylinders, just a few notches down

Login to post a reply

Server time is: 2024-11-20 16:17:12
Your offset time is: 2024-11-20 16:17:12