this works useing scale object, I thought that might be too slow (you can see the box flicker and I thought it was due to slow object updates) but I just tried another way with precalculated sections and you still get the flicker, DB sometimes does that when there isn`t enough going on between sync`s, just gonna have another play, cheers.
Mentor.
PS: with sync rate 0 I get 541 fps so speed shouldn`t be an issue, my setup isn`t exactly high spec.
PPS that matrix robs lots of speed off the code, try replaceing it with a plain if that fits in with what you are trying to do, cheers