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FPSC Classic Models and Media / so many 3d modelers but which one???

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viking
16
Years of Service
User Offline
Joined: 20th Jun 2008
Location:
Posted: 30th Jun 2008 15:02
what 3d modelers do you guys use? I am trying to find one because i hope to create an fps game with my own models and textures.
General powell11
17
Years of Service
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Joined: 7th Jul 2007
Location:
Posted: 30th Jun 2008 18:25
well there are many but it depends on if you wanna spend money or not, blender is free but confusing to use at first, but milkshape is a very nice one and easy to use, but it costs money, not that much, you decide, i personally like milkshape, i just started and it is great, but dont judge by my oppinion, you better get someothers before making a decision

Taking song requests, see my post!!!
asenetpro
16
Years of Service
User Offline
Joined: 20th Feb 2008
Location: Union City, New Jersey
Posted: 1st Jul 2008 22:30
well if you willing to spend some money i use deep exploration. i like this program cause it allow you to view other models then drag and drop model into the scene. So you can mix and match different models + you can use a fps model to get the right scale so your model be to right scale when you import it into FPS.

i also use cinema bodypaint to paint different texture onto the model to end up with multitexture on one texture for use in FPS
new games
16
Years of Service
User Offline
Joined: 20th Jun 2008
Location:
Posted: 2nd Jul 2008 21:57
me i use peanut butters but his product section dosent work. so i use the guy with the stalker icon sterlok

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