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FPSC Classic Scripts / Player Sound Set

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Dark Pivot Productions
17
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Joined: 4th Oct 2007
Location: Why do you want to know?
Posted: 3rd Jul 2008 01:44
How do you change the sounds for when you jump or hit the ground from a long fall? I really hate the default player sound set, it's really annoying.

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Dar13
16
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Joined: 12th May 2008
Location: Microsoft VisualStudio 2010 Professional
Posted: 3rd Jul 2008 04:25
what you do is you take the default sounds and modify them to whatever you want(like record your voice and substitute it as the player soundset)

I know not what WWIII will be fought but I do know that WWIV will be fought with sticks and stones-Albert Einstein
Dark Pivot Productions
17
Years of Service
User Offline
Joined: 4th Oct 2007
Location: Why do you want to know?
Posted: 3rd Jul 2008 06:24
Thank you.

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xsygx
16
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Joined: 23rd May 2008
Location: Hell
Posted: 3rd Jul 2008 06:30
You see, a soundset is attributed as a folder. In those folders, the wav files have the same names. Make a folder like that and add the wav files. Rename the wav files corresponding to their individual purposes. There should be 7 sounds per soundset.

Filenames:
'finalmoan.wav' = death
'hurt1.wav' = random hurt sound
'hurt2.wav' = random hurt sound
'hurt3.wav' = random hurt sound
'land.wav' = landing sound
'leap.wav' = jumping sound
'spawn.wav' = spawning sound

The easiest way to achieve a custom player soundset is by replacing the default wav files. I hope that helps.

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