Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / Character model streched out

Author
Message
Trugar
16
Years of Service
User Offline
Joined: 8th Jun 2008
Location: New York
Posted: 5th Jul 2008 01:40
ok all i did was animate him so he can lay on the ground with hands near his chest, and retextured him. but now when i import him into fpsc hes all stretched out. pic supplied

I animated and exported him using Fragmotion if that helps

Attachments

Login to view attachments
Deathead
18
Years of Service
User Offline
Joined: 14th Oct 2006
Location:
Posted: 5th Jul 2008 02:01
Can we see a fragmotion pic?


Trugar
16
Years of Service
User Offline
Joined: 8th Jun 2008
Location: New York
Posted: 5th Jul 2008 02:14
sure attached.

Attachments

Login to view attachments
Trugar
16
Years of Service
User Offline
Joined: 8th Jun 2008
Location: New York
Posted: 5th Jul 2008 02:18
and heres the file itself

Attachments

Login to view attachments
some kid
16
Years of Service
User Offline
Joined: 28th Nov 2007
Location: in UR room, stealin\' UR stuff
Posted: 5th Jul 2008 08:55
that...is officially the wierdist glich I have ever seen.

"all you can do is fail, but that's on the road to sucsess"
-Teddy Rosavelt
icycold 2367
16
Years of Service
User Offline
Joined: 10th Jun 2008
Location: Why do you wanna know?
Posted: 5th Jul 2008 09:01
I got weirder. We should make a weird glitch contest. My water physics shoot you in the air like a bullet. I think its to high of a boundary.

My Underwater!
Trugar
16
Years of Service
User Offline
Joined: 8th Jun 2008
Location: New York
Posted: 5th Jul 2008 09:03
i feel so fortunate
Seth Black
FPSC Reloaded TGC Backer
19
Years of Service
User Offline
Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 5th Jul 2008 18:42 Edited at: 5th Jul 2008 18:43
Quote: "...officially the wierdist glich I have ever seen..."


Yep. I've gotten this glitch with virtually all of my custom media that I cycled through FragMotion.

The media was rendered just about useless right around the V1.0.7 updates...

@Deathead,

Do you have a work-around for this, by any chance?


SamHH
17
Years of Service
User Offline
Joined: 9th Dec 2006
Location: Vermont
Posted: 5th Jul 2008 20:47
Try turning shaders on.


Trugar
16
Years of Service
User Offline
Joined: 8th Jun 2008
Location: New York
Posted: 5th Jul 2008 21:08
Thanks now he works but now he's standing half way threw the floor pretty sure thats my fault

Attachments

Login to view attachments
SamHH
17
Years of Service
User Offline
Joined: 9th Dec 2006
Location: Vermont
Posted: 5th Jul 2008 22:21
Move the bone named bip01 down to the feet of the character.


Violent Pigeon
16
Years of Service
User Offline
Joined: 30th Dec 2007
Location: London, Great Britain
Posted: 7th Jul 2008 22:28
Please use JPG or PNG for gods sake, takes half a hour to load on broadband

My MMORPG: check out the forums at http://www.mechtec.net/forum

Login to post a reply

Server time is: 2024-11-20 18:34:32
Your offset time is: 2024-11-20 18:34:32