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Newcomers DBPro Corner / NOOB Question : Cinema 4d and textures

Author
Message
sleepwalk
20
Years of Service
User Offline
Joined: 14th Apr 2004
Location: morecambe uk
Posted: 12th Jul 2008 11:02
I`ve created an animated scene in c4d.
Exported it in the .x format (using x file export) and imported into DBP.

Heres my code :

load object "c:\temp\scene.x", 1
set object speed 1,10
do

if upkey()=1 then PLAY OBJECT 1
if downkey()=1 then STOP OBJECT 1

loop


Everything works fine (animation included) except that my scene
has lost all its textures.

What am i doing wrong?
Do I need to use a different export method from c4d
to keep my textures intact.

Nano brain
16
Years of Service
User Offline
Joined: 7th May 2008
Location:
Posted: 12th Jul 2008 23:17
I'm not sure of the settings in C4D, but make sure that, upon loading the model, the textures used for it are in the same folder as it. It should automatically use those textures(if it is so that C4D has saved the file with the texures). If not, then load the images in DBP and texture the objects yourself. Because the object will have saved UV coords, it should texture the object correctly.

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