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Geek Culture / Final Fantasy XIII on 360!!!

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Chris K
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Posted: 14th Jul 2008 22:48
Holy crap didn't see that coming!

MS just announced at their E3 conference that FFXIII is going to be released on 360.

-= Out here in the fields, I fight for my meals =-
Seppuku Arts
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Posted: 14th Jul 2008 23:17
All they need to do now is announce it on the PC and I'm happy, though I doubt they will.

"Experience never provides its judgments with true or strict universality; but only (through induction) with assumed and comparative universality." - Immanuel Kant
Benjamin
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Posted: 14th Jul 2008 23:19
Quote: "All they need to do now is announce it on the PC and I'm happy"

That would be so awesome, but we both know it'll never happen.

Seppuku Arts
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Posted: 14th Jul 2008 23:22
They released VII,VIII and XI on PC, so with any luck they might do it again, but if they don't, it will mean having to buy a console, which would be expensive for 1 game (considering all the games I want are on the PC)

"Experience never provides its judgments with true or strict universality; but only (through induction) with assumed and comparative universality." - Immanuel Kant
David R
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Posted: 14th Jul 2008 23:26 Edited at: 14th Jul 2008 23:30
Very possible it could come to PC though, I mean, they're developing for quite a "PC friendly" platform.

Also, if the game is a success (which presumably it will be), no doubt MS will push them to make a port (in the same way they did with Fable et al.)

EDIT: Then again, LH was a first party dev. whereas SE. is developing for both PS3 and 360


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Chris K
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Posted: 14th Jul 2008 23:28
Squeenix are also releasing one of their other 360 JRPGs (Last Remnant I think) on PC.

-= Out here in the fields, I fight for my meals =-
Blobby 101
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Posted: 15th Jul 2008 00:05
Hang on, Final Fantasy 13? there have been 13 Final Fantasy Games? I knew there were a lot but... 13...

...

Anyway, I'm getting a 360, so it may be quite cool to get this, I've heard FF is quite a good series.






13...
Silvester
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Posted: 15th Jul 2008 00:09
Actually, there are many more... Titles like FF XII-2 and loads of Crystal Chronicles, and offcourse the more recent ones on the DS and on the PSP, the one before FFVII and so on and so on...
Sid Sinister
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Posted: 15th Jul 2008 00:16 Edited at: 15th Jul 2008 00:17
Quote: "All they need to do now is announce it on the PC and I'm happy, though I doubt they will. "


Psh, I wish. It would be another widescale piracy epidemic though if it did. Unless they adopted a system like steam.

EDIT: On that subject, does anyone know if the whole steam system is copyrighted or something? Why haven't other companies followed suit to protect themselves against piracy and what not?

"If I have seen a little further it is by standing on the shoulders of Giants" - Isaac Newton
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Chris K
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Posted: 15th Jul 2008 00:18
Most new games do have very hard to break anti-piracy software. Some of them are VERY annoying.

-= Out here in the fields, I fight for my meals =-
Deathead
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Posted: 15th Jul 2008 00:22 Edited at: 18th Jul 2008 01:29
Quote: "Actually, there are many more... Titles like FF XII-2 and loads of Crystal Chronicles, and offcourse the more recent ones on the DS and on the PSP, the one before FFVII and so on and so on... "

Well, I wouldn't call them a FF game but Kingdom Hearts. As that was basically Final Fantasy + Disney.


soapyfish
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Posted: 15th Jul 2008 00:32
Top stuff. Apparently Square Enix are attempting to add some online features.

Ooooh it would be great if downloadable content was available; new summons, spells, weapons etc could be pretty groovy.

Sid Sinister
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Posted: 15th Jul 2008 07:44
Quote: "Most new games do have very hard to break anti-piracy software. Some of them are VERY annoying."


Speaking from experience?

I have to disagree though. Crytek's sales were pretty much raped from Crysis due to it. Rainbow Six Vegas is another one. Whats so hard about implementing something like steam has? With steam you can't play the game if you haven't bought it (what a concept). How? It checks your account and your key. Normal games just check your key when going online to play, which makes it so you can't play online if your pirating it. Why not put that same check in place when you start the whole game up? It sounds simple. You could still play it offline, the same way you can with steam. This small step protects thousands of dollars in profit. I don't understand why they aren't doing this.

"If I have seen a little further it is by standing on the shoulders of Giants" - Isaac Newton
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SirFire
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Posted: 15th Jul 2008 07:55 Edited at: 15th Jul 2008 07:56
Enter the 3rd word on page 6, paragraph 2, sentence 3 to continue.

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Sid Sinister
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Posted: 15th Jul 2008 08:00
LOL That should so be the new anti piracy control.

"If I have seen a little further it is by standing on the shoulders of Giants" - Isaac Newton
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Silvester
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Posted: 15th Jul 2008 09:59
Quote: "Well, I wouldn't call them a FF game but Kingdom Hearts. As that was basically Final Fantasy + Disney."


Technicly they are still FF games, since they have FF in their names, they just work slightly different.(Same goes with FFXII, that combat system also worked slightly different from the older ones)
Accoun
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Posted: 15th Jul 2008 18:30
Quote: "All they need to do now is announce it on the PC and I'm happy, though I doubt they will."

Why not? Capcom became multiplatform (PS3, X360, PC) so why square can't? They'll get more money...

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Sid Sinister
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Posted: 15th Jul 2008 18:35
Quote: "Why not? Capcom became multiplatform (PS3, X360, PC) so why square can't? They'll get more money..."


I think it's good they are branching out. I'll probably always play FF on a Play station, but I think it's good for the company to go to different systems as long as they don't make exclusive titles. I just don't think they need or will go to the PC. It would go against the "more money" thought due to piracy. Plus, with the way things are turning into with the newer FF games, playing on a keyboard might not be so easy anymore.

"If I have seen a little further it is by standing on the shoulders of Giants" - Isaac Newton
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Accoun
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Posted: 15th Jul 2008 18:50
Quote: "I think it's good they are branching out. I'll probably always play FF on a Play station,
>>> Like with GTA IV. Most people said they'll play it on PS3...
but I think it's good for the company to go to different systems as long as they don't make exclusive titles.
>>>Me too...
I just don't think they need or will go to the PC. It would go against the "more money" thought due to piracy.
>>>Well, there are always some more copies sold. But it's a jRPG - a game that had always been a "console game" so IMO this is why they probably won't be making it on PC. And there's piracy also on x360...
Plus, with the way things are turning into with the newer FF games, playing on a keyboard might not be so easy anymore."


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Sid Sinister
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Posted: 15th Jul 2008 19:01
Quote: ">>> Like with GTA IV. Most people said they'll play it on PS3..."


I was not speaking for 'most people.' I was speaking for myself. I'll probably never play a FF game on a 360 simply because playing it on the Playstation seems right and traditional when playing any FF game. If I played it on the 360, it would feel like I was eating sushi in mexico. You can do it... but it would be weird.

I'm interested in seeing how well the 360 crowd picks up FF. The way I see it, the 360 caters to the First Person Shooter, fragger kid crowd while the Playstation caters to the RPG crowd. There are notable exceptions to both cases, but it seems to be categorized like that.

But maybe that's where the genius lies in this transition to the 360. Maybe versus IS more like a fast moving FPS. Seen the trailer yet?

"If I have seen a little further it is by standing on the shoulders of Giants" - Isaac Newton
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Chenak
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Posted: 15th Jul 2008 19:13 Edited at: 15th Jul 2008 19:17
Quote: "Crytek's sales were pretty much raped from Crysis due to it"


I think it was more to do with the "its such a good game, it wont even run on your computer" marketing technique.

So do you want to spend £1.5k on a PC that will run crysis on high or get a ps3 or xbox360 as well as the sweetest HDTV, highfi system and a load of games for the same price? Piracy is just a scape goat. ALL games are subject to piracy, no matter what protection you throw at it, no matter what console you want to put it on. If it is a good game, it will sell well. They don't need insane copy protection, whats the point? Crysis obviously wasn't as good as crytek thought it would be.

Quote: "With steam you can't play the game if you haven't bought it"

What? Steam has been cracked over and over again, its completely useless as a method of anti piracy. It is however a neat tool where you can download games and other things such as updating games etc.

Quote: "This small step protects thousands of dollars in profit"

And how much does it cost to set up all of these anti-piracy measures? The answer is most of the time a lot more than £1k...

At the moment I think PS3 is the only console that hasn't been hacked that I know of, but that maybe because no one can be bothered because the games are so big O.o

So thats the answer, sell all games on blueray, no one can be arsed to copy them then!

I have a Ps3 so I'l be getting FF13 on that console, I'm not sure how it will fair on the xbox360. I imagine there will be a PC version because they mentioned it somewhere before, however it will be released a lot later if they do decide to release it. I got DMC4 on the PC.... urm.. yer, I can't say capcom did a very good job on the port lol, the load times are completely insane for a 720p resolution, Its around 5mins, but after that gameplay is very smooth.
Benjamin
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Posted: 15th Jul 2008 19:43
Quote: "Steam has been cracked over and over again, its completely useless as a method of anti piracy"

You have a superior idea?

Seppuku Arts
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Posted: 15th Jul 2008 20:21
Quote: "Plus, with the way things are turning into with the newer FF games, playing on a keyboard might not be so easy anymore."


Game pads are still groovy, I think it's a shame not so many PC games utilise them, if they did then I could play more games laying on my bed, like a proper lazy guy, instead of this uncomfortable chair. Final Fantasy VII and VIII on PC had controller support. (I still play VIII, though I sadly sold VII before realising it was rare-ish)

Quote: "Quote: "Steam has been cracked over and over again, its completely useless as a method of anti piracy"
You have a superior idea?"


There are no superior ideas, people always find a way to pirate, unless they can find a way to stop people hacking the game...perhaps if hacking was more like Bioshock's system, just chuck in a load of exploding pipes so that if anyone tries to hack it, the hackers need A&E and a new computer, I suppose it's also a good way of catching pirates.

"Experience never provides its judgments with true or strict universality; but only (through induction) with assumed and comparative universality." - Immanuel Kant
Chris K
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Posted: 15th Jul 2008 21:13
Quote: "while the Playstation caters to the RPG crowd."


That seems to be the perception, ironically the 360 has more RPGs, particularly JRPGs:

- Blue Dragon
- Lost Odyssey
- Eternal Sonata
- Star Ocean
- The Last Remnant
- Infinite Undiscovery
- FFXIII

I think they will all probably end up on PS3 though. (First two are Sacaguchi (sp?), last four are Squeenix).

-= Out here in the fields, I fight for my meals =-
Sid Sinister
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Posted: 15th Jul 2008 21:29
Quote: "That seems to be the perception, ironically the 360 has more RPGs, particularly JRPGs:"


Maybe against the PS3, which doesn't have that many great RPG's out yet, but against the PS2 I don't think it wins. There are a lot of big RPG titles on the PS2 as well as the lesser known gems such as Dark Cloud and Shadow Hearts.

Quote: "What? Steam has been cracked over and over again, its completely useless as a method of anti piracy."


I wouldn't call it completely useless. It's flawed, like every anti piracy method is, but it's not useless. When it does get hacked, updates and changes are made and it's difficult to get at once again.

Quote: "Game pads are still groovy, I think it's a shame not so many PC games utilise them"


I agree

"If I have seen a little further it is by standing on the shoulders of Giants" - Isaac Newton
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Chenak
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Posted: 15th Jul 2008 22:19
Quote: "You have a superior idea?"

Dongles? lol All I know is that internet verification methods such as steam have little or no advantage over CD verification systems. My masters will be investigating and developing viable copy protection system. So I should have a superior idea by then O.o If not... bugger

Quote: "I wouldn't call it completely useless. It's flawed, like every anti piracy method is, but it's not useless. When it does get hacked, updates and changes are made and it's difficult to get at once again."


I would still say its useless as a copy protection system, as it has been hacked multiple times dispite updates... which means it doesn't copy protect its games O.o Im not saying I don't like steam, I still think its a good idea and does an ok job protecting the less popular games.

However I don't see online games being hacked/pirated very often since servers generally boot people with invalid serial ids, so they could just make all games have an online element. Including an online element which requires you to be online most of the time would stealthily allow you to monitor valid games without drawing any attention from the player.
Seppuku Arts
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Posted: 16th Jul 2008 01:07
Quote: "Quote: "You have a superior idea?"
Dongles? lol All I know is that internet verification methods such as steam have little or no advantage over CD verification systems. My masters will be investigating and developing viable copy protection system. So I should have a superior idea by then O.o If not... bugger"


Nope, Lightwave 9 has been pirated; it uses a dongle. Well, best of luck developing your copy protection system, always good to hire a band of hackers to tear it apart.

I guess the way to improve is to try something, when the hackers hack it, find a solution to what got them in, so I guess not a 'new' system is needed, but if it's possible a greatly improved one.

"Experience never provides its judgments with true or strict universality; but only (through induction) with assumed and comparative universality." - Immanuel Kant
NeX the Fairly Fast Ferret
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Posted: 16th Jul 2008 01:19
At the end of the day, any copy protection and or encryption can be evaded simply by adding a jump instruction to go straight to the start of the the game or the decryption algorithm.


I fail at life. No, really.
Raven
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Posted: 16th Jul 2008 02:55
Quote: "Holy crap didn't see that coming!

MS just announced at their E3 conference that FFXIII is going to be released on 360."


There were rumours, kinda knew they would put a Final Fantasy on the 360 (other than FFXI) but for it to actually be the same game that the PS3 was getting AND for the announcement that it would be released the same day! Yeah that one was definately something I don't think anyone was expecting.

Another thing that really threw me was the new Dashboard design. Not so much because they're doing it; because it was really common knowledge they were, but more the fact of the design they've gone with. That was a bit odd.. We'll see how well it pans out. Might work, might not. I'm going to hazard a guess and believe only those 12yo retards who spoil my Halo 3 online experience and are the sole reason I don't play GTA4 online like EVER, will be the only ones to claim it's an awesome innovation.

I truely hope that there is a choice given to gamers, and they go back to the design we had at work with the expanded design of the new blades system (which is very very briefly seen at the end of their dashboard presentation)

Hopefully the Avatar concept remains core to Xbox Live Arcade titles, as it is now. I mean the concept is cool, and fun especially the obvious ripp-off of both WiiMii and Playstation:Home ... which has a few of my friends bitching at me about actually, but then I keep telling them. Xbox is Microsoft, all Microsoft do is rip off other companies and improve their concepts. It's how they began their business, why change a habit of a lifetime that makes money?

It's only once in a while that Microsoft actually create a service themselves that is actually innovative. Oddly enough those are the ones that usually fail business-wise.

I'm looking forward when the new changes to the social aspect of the dashboard are incorporated; but I do hope that the look ends up an experiment rather than perminant. Especially considering the way they've done it really accents the online movies and televisions downloadable content, something that Xbox UK just has failed to deliver the same in this country.

So I can see a whole (can I even call them blades anymore?) just being completely pointless here. I mean sure the 360 as a replacement to my cable box would be could; but while the North America territory has been enjoying this for the past 12months-ish they have still yet to deliver in the UK. Despite Microsoft's partnerships with BT and VirginMedia.

It's difficult to get excited about a service we've been promised for a while, and while the rest of the world gets to use it we're left wondering what the big fuss is about.

Something I do want to comment on is Gears of War 2, has blown my expectations. It really has. Epic for once have set themselves some high goals and actually been able to deliver. The videos so-far show all the enhancements including entire legions of Locust without any apparent framerate dips. I've heard nothing but praise for the new multiplayer features. The story also seems to be a bit more epic and fleshed out rather than their original concept of a number of set-peices that didn't really flow but were good fun.
Only thing that does really disappoint is still only 2 player co-op story mode. They could've easily expanded that, especially with 5 main characters now.

Resident Evil 5 also was quite impressive. Going in to the presentation for that title, I was expecting well Resident Evil 4 with a new setting. While for the most part that's true, the new co-op gameplay elements will really start to shine through I think and there seems to be some improvements in the quite slow-paced control system of before. Although they've not mentioned any multiplayer just yet, from the new aspects I wouldn't say it should be ruled out especially with over 6months of development left.

Fable 2, well same-old same-old. Peter Molyneux came out saying it was finished. Great ... so why do we have to wait 3months again?
I have a feeling this is completely down to wanting to release it during the Holiday season; but frankly they'll be competeing directly against The Force Unleashed, which is a BAAAAAAAAAAAAD idea.
Don't get me wrong Fable is popular but damn have they SEEN The Force Unleashed?!

Sorry but the opening two scenes of the trailer released last week really explain it all for The Force Unleashed.

The opening scene is a lightsaber slicing through a tree ripping it apart going straight through one wookie while another is impaled by the huge splintered shard of what was the tree.
The second scene is the main characters lifting an AT-ST in the air, crumpling it like a beer can before tossing it away like paper.
You add in to that the story looks to be very involving and that you actually get to play Vader at the start and fight him during the game. To me while you're playing what is basically "the bad guys" there is far more depth for the story to go where LucasArts have really have been allowed to shine. I don't get hyped for many games, in-fact there are only two right now that have me truely excited. The Force Unleashed though is one of them, it's like being 12years old again rushing to Game to get a copy of Elite 2 : Frontier on launch day after school.

The other title that has me truely amped is Mirror's Edge. It's one thing to say "our game is a first person", it is something truely extraordinary to actually pull off that look and feel for everything.. especially with melee combat involved! The Parkour aspects also are extremely interesting. It's like DICE took two of my favourite games Oni and Tomb Raider and decided to blend them together with the first person narative and gameplay style of Half-Life. If unlike other DICE games the controls don't feel removed and weak, that game is probably going to end up one of those titles that might not sell well; but will be a true landmark. A bit like without Kill.Switch no one would've really thought of a 3rd person shooter where you *must* use cover as a good idea.

After watching the Nintendo briefing, although I'd say far more interesting than their last... and obvious fun for them. They still are offering nothing new for gamers like myself. If anything they seem to be alienating us further and further by hitting that casual market harder and harder. Good for Nintendo.. I guess. Atleast they're making money now and I'm glad their doing well, but they now feel like a friend I've had for years but just drifted apart from cause we've changed.

I'm sure one of you will go into more depth about what they showed.
Currently as I missed it (cause I was at work), I'm waiting for them to get the Sony Press Conference up on archived LiveWire.

Still kinda hoping Bioware announce their new MMO, what new Star Wars title they're working on; as well as some teaser info on Mass Effect 2. I don't think we'll see that or Perfect Dark "Vector" until GDC, but I could be wrong. Also surprised that Blizzard haven't made any more new available about Diablo 3 or Starcraft 2; or what they're going to do with the WoW Universe next.

I can't wait until tomorrow with the Dawn of War 2 information. That game looks like a very worthy successor despite the jaded history of the previous game due to piracy problems.

I would say a big topic of GDC:London will definately be the rising piracy on the PC market. Although I'd agree that most of the time this is down to ppl wanting to know if a game will run on their computer (like Crysis) or it isn't available in certain regions (like Assasins Creed) or just that the normal anti-piracy measures cause legitimate users to have to see other means to play a title they've spend £40/$60 on (like Bioshock) ... this is actually becoming a true epidemic now to the point where developers are starting to bail out of the PC market, or releasing on the PC market to test to see response more than looking at it as a primary market in itself.

Microsoft, Valve and Activision recently have been making noises about measures they're looking to start using to prevent this; but I think the real main culpret is availability and price.

If you can't get a boxed copy, most will pirate. I personally can justify paying £40 for a game at a store to have a physical copy. I can't however justify paying the same price for a digital copy, and will ALWAYS wait for the price to drop; but if lots of people are saying "It's an awesome game.." sites like Pirate Bay (and others) are just too conveniant and so much of a temptation that honestly it is what many I know will go to when they truely want something.

There is something that needs to be done, although personally I can't think of any reasonable method that would work past actually legitimising piracy. Ritual actually became a victim of piracy of this method with Sin Episodes, as they found over 75% of the people contacting technical support were using pirated versions that was cracked by a Chinese team called Paradox.
The game only ended up selling 100,000 copies prior to Ritual basically having to get bought out by Modojo (which was a causal games offshoot of original Ritual developers) compared to the recorded 350,000 at time of that buy-out who were actually playing the game. It was the difference between the company staying in business and falling.

While piracy isn't hitting the larger companies as hard it's something that had budget or independant companies very conserned especially with rising development times and costs.

A method I feel would probably work would be to release a version of the titles in a broken state, either bugs that were yet fixed or deliberate issues. Ritual knew by issues people were having, bugs that didn't appear in the retail versions who was pirating the game when they contacted technical support.

If with the technical support they then have in the FAQ or via technical support basically a system that notes that the issue is they're using a pirated version. Then lead them to a website that via a browser plug-in or such would them patch and fix the bug but that particular program would force them to register and pay for the correction aspects (which they'd have to remain online for them to stay in effect); or simply tell them they could purchase the actual title.

This would be a good way of cutting down the number of pirates. Not in the sense of "oh it'll stop it" but more that people would loose faith in a cracked version they find being legitimately cracked by the public or one of these planted cracked versions.

It would also work very well as it would take a number of weeks for the public to realise these are not legitimate cracked versions; as such the guys who do this stuff won't try to do it from launch. So ya know more about the psychological break-down rather than the current strong-arm tactics currently employed.

You put a case around a cupcake and people will always do their best to actually get it just to say they can. You place several cupcakes on clear display most of which make ppl ill if they take them while keeping the real thing where they can't access without paying; you'll find more will buy and stop trying to just take them.

Of-course regional issues are still a huge problem and you'll find less people will pirate if they can just get their hands on something; it's funny really but it's more western culture that is about trying to get something for nothing... most in the east just can't afford what we sell. I think developers only have to look at how they retail games in China, India and Korea to notice; it's a very different way of selling titles.

Jeku
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Posted: 16th Jul 2008 10:06 Edited at: 16th Jul 2008 10:08
Quote: "On that subject, does anyone know if the whole steam system is copyrighted or something? Why haven't other companies followed suit to protect themselves against piracy and what not?"


You want to open that can of worms on this forum?

I can name half a dozen TGC forum members who will whine and moan at any speak of online activation. Unfortunately people have a fear of change, even to the extreme of having things less convenient (i.e. having to insert a CD every time they start the game and only being allowed to install one copy on one computer at a time legally).

Quote: "Dongles? lol"


I don't see how a dongle can be any harder to bypass for a hacker than an online check or a proper game disc. But at least a Steam-like system would remove having to insert a darn disc for every game which is annoying.

This cross-console news for FF13 is pretty interesting--- I definitely did not see this coming, and neither did anyone else I've read or listened to. Most people were also predicting some kind of motion controller from MS which was absent.


Seppuku Arts
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Posted: 16th Jul 2008 11:51
Quote: "I can name half a dozen TGC forum members who will whine and moan at any speak of online activation."


Haven't yet. If I recall we all had a thread to discuss views on it. We find online activation a pain and not ideal, but it would be pointless plaguing the forum about it.

"Experience never provides its judgments with true or strict universality; but only (through induction) with assumed and comparative universality." - Immanuel Kant
Chenak
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Posted: 16th Jul 2008 16:27 Edited at: 16th Jul 2008 16:28
Quote: "I don't see how a dongle can be any harder to bypass for a hacker than an online check or a proper game disc"


I was joking If I remember right DBP had a usb dongle too, I wonder if anyone still has one.

Quote: "We find online activation a pain and not ideal"


Especially when you need to have the CD and online verification. I'm looking at you Bioshock
Roxas
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Posted: 16th Jul 2008 17:52
Can i see a link? Even i highly doubt this it can be right because crystal tools has multi-plaftrom support for wii,x360 and ps3..

Atleast i know last remnat is coming to x360 and ps3

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Seppuku Arts
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Posted: 16th Jul 2008 18:16
Just check out the latest trailer they have from E3, right at the end it announces the 360 support.

"Experience never provides its judgments with true or strict universality; but only (through induction) with assumed and comparative universality." - Immanuel Kant
Xenocythe
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Posted: 17th Jul 2008 05:37 Edited at: 17th Jul 2008 09:57
Holy REMOVED raven. Im not even going to read that. Where do you get all of this... finger strength?


Ive only ever played Final Fantasy 5, and I loved the game more than any game Ive ever played before. So I might be getting this. Hehe.

Meh, who am I kidding. I didnt even beat FF5. I didnt even beat Metal Gear Solid 1. Damn you Psycho Mantis... damn you...

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JoelJ
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Posted: 17th Jul 2008 06:44
Quote: "Hang on, Final Fantasy 13? "


Yeah, it's like "The Land Before Time"... the never ending series...

I'll totally play if it's on the PC, but I won't touch it otherwise.

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Jeku
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Posted: 17th Jul 2008 09:57
Quote: "I'm looking at you Bioshock"


As an aside the copy protection for Bioshock was removed with the latest patch

@Xenocythe - Slapped for abusing the language filter.


Chenak
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Posted: 17th Jul 2008 16:06
I reinstalled it a few weeks ago and it still required me to use the CD. When was the latest patch? I have since got fed up with it and gave it to my brother. Not really because of the copy protection but the constant crashing at high graphics settings annoyed me, might be my computer problem but still...
Xenocythe
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Posted: 17th Jul 2008 20:05
Eh, my mistake Jeku.
I'll make sure it won't happen again.

There's a copy protection on Bioshock?

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Jeku
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Posted: 18th Jul 2008 01:27
Quote: "When was the latest patch?"


Not sure, as I own Bioshock on Steam But I remember the press maybe about a month ago that Take 2 removed the copy protection with the recent patch.


Sid Sinister
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Posted: 18th Jul 2008 02:09
Quote: "Take 2 removed the copy protection with the recent patch"


Purposefully? Are they on crack? Why?

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Chenak
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Posted: 18th Jul 2008 02:19
Quote: "Purposefully? Are they on crack? Why?"


Because it was annoying everyone and it had already been cracked so there was no point in keeping it on anymore I assume. The bioshock copy protection only protected it for a day or two apparently O.o

However I think the thing that annoyed most people about bioshock was that it forced you to patch during the install (as a means of copy protection most likely) with no option to avoid it, meaning you had to sit there for hours waiting for it to download a patch you didn't tell it to download. If it failed for some reason, even if the connection is lost for a second the whole thing would end forcing you to restart the entire installation.

My brothers say that it still requires the cd after the latest patch, so I dunno

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