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FPSC Classic Models and Media / I made some weapons...

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Jesper
17
Years of Service
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Joined: 14th Oct 2007
Location: Hämeenlinna
Posted: 17th Jul 2008 12:59
...but they are not working. I don't know why. I made animations with milkshape. All what i see from my machine gun is clip when i reload it. And i made UMP45, it's not working too. It is just in air and i can't even see it. If somebody want to help, here is milkshape files...

First, machine gun.

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Jesper
17
Years of Service
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Joined: 14th Oct 2007
Location: Hämeenlinna
Posted: 17th Jul 2008 13:00
Here is UMP 45.

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Aaagreen
17
Years of Service
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Joined: 4th Sep 2007
Location: City 17
Posted: 17th Jul 2008 14:54
In the gunspec file, adjust the position of the gun and muzzleflash.

The Simon Cowell of TGC.
Noob101
16
Years of Service
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Joined: 18th Jun 2008
Location:
Posted: 17th Jul 2008 16:40
i do hope you know that there is more to milkshape then the shapes they give you....you dont just have to use those...actually, thats more of a last resort....

NoOoOoB
Jesper
17
Years of Service
User Offline
Joined: 14th Oct 2007
Location: Hämeenlinna
Posted: 17th Jul 2008 17:52
Can i rotate weapon in gunspec? Because i think where prodlem is.

But in UMP 45, i can see weapon, but it just flashes in air...
Jesper
17
Years of Service
User Offline
Joined: 14th Oct 2007
Location: Hämeenlinna
Posted: 18th Jul 2008 19:33
Now i get them working! Now it's in right position and it's in right direction. But i still have prodlem. Now i don't see texture in my weapon...
Jesper
17
Years of Service
User Offline
Joined: 14th Oct 2007
Location: Hämeenlinna
Posted: 18th Jul 2008 19:52
Now i get it working! Weapon texture's name must be gun_D2!

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