Quote: "Off topic but... such wasted talent. If you ask me."
True, but he's still young. Just give him time really, I'm sure you'll see something with more depth to it.
Quote: "I would put it on par with manhunt, it definately doesn't go beyond that and there is no nudity/drug use with only mild language. Plus, graphically my game cannot compare to that of a movie or the manhunt games so that in itself (IMO) decreases is explicitness."
Manhunt (atleast here) was fairly tame compared to Soldier of Fortune imo; the only reason it got such a following was cause it was basically re-inacting the path of a Serial Killer while giving you tips on how to use household objects in better ways to do said killing. Still sod going in to that can of worms.
Violence isn't a bad thing really, you just have to be careful about how you show it to the users. You can always add in a special camera filter like they did with Manhunt 2 where tbh you can't see a damn thing... or just have a more of a cartoon nature where you just see shadows of what is going on (which aparently is acceptable even in daytime television).
To be perfectly honest, while I'm not bothered by any form of violent acts; you don't have to show the actual stuff any have it really annoy anyone without them being weird about having to see stuff like that. Even then I have a feeling those are the type of people who really shouldn't be playing such video games; cause it screams "issues"
That said Condemned was extreme violent, and most of the atmosphere in that wasn't from slicing people apart with melee weapons but actually how the game was put together. It deserved an 18 rating, still I only know a few friends who didn't jump atleast once while playing it (hell even I did a couple of times) cause often you just don't expect somethings to happen. Especially liked the area where you've lost your flashlight and nothing happens during that entire area, but with the little noises and faint shadows you see rush past it starts making you think something will. The suggest of something often can be more powerful than the actual event.