Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Scripts / Spin Script

Author
Message
Astro
16
Years of Service
User Offline
Joined: 22nd Jul 2008
Location:
Posted: 24th Jul 2008 12:34
This is my first working script.

Make sure the entity is set to dynamic.
Set the physics off
Set the speed to about 20
Set the strength to 10+
'IsImmobile' to No

Here it is

;AI script

;Header

desc = spin round the Y axis

;Triggers

:state=0:spinrate=5
Minimovies Inc
16
Years of Service
User Offline
Joined: 22nd Feb 2008
Location: Reeedwwwaaallll!!!
Posted: 24th Jul 2008 15:41
Short, but sweet! Very nice first script! I could use this for my rotating table in my game.

A starting Games Designer. Need levels, characters and anything drawn and designed? Let me know...
Astro
16
Years of Service
User Offline
Joined: 22nd Jul 2008
Location:
Posted: 24th Jul 2008 16:11
Thanks Minimovies Inc,

I used it for rotating spheres ontop of buildings, showing the player where they were.
Hybrid
17
Years of Service
User Offline
Joined: 21st Nov 2007
Location: In the p-block, group 7.
Posted: 24th Jul 2008 17:15
Very good "first" hovever, if you want to add one line, you can make them holograms. add ,coloff after the spinrate to make it so that the okayer cannot touch them. There you go, rotating holograms. Anyhow. Good Job.

Astro
16
Years of Service
User Offline
Joined: 22nd Jul 2008
Location:
Posted: 24th Jul 2008 18:22
Thanks Hybrid,

thats made it better

Login to post a reply

Server time is: 2024-11-24 11:40:01
Your offset time is: 2024-11-24 11:40:01