First and foremost, the one question I would like the answer to the most, is whether or not Darkbasic (1.X, not pro or with any hoots or gimmicks added on) can transfer information remotely. In other words, would I be able to make anything with online capabilities.
Second, I would appreciate any material someone could give me (or straight out tell me, if you don't mind) about just how much does Darkbasic do for you. If you wanted to, for instance, make two squares collide, and bounce off each other, would you have to manually code in the physics, trajectory, ect. to make the two react accordingly, or are there any built in commands, such as the one to make a square.
Finally, I am curious if 3d is all DB can do. Although I don't know the availability of something such as Visual Basic or anything like it (Last time I touched raw code was with Qbasic), but one of the things I am planning on for my engine are standalone editors so changing settings files wont be based on a simple .ini or .cfg file.
Any help would be appreciated. I have been thinking of creating a project for a while, but these three topics (ordered by priority) may prove to slow or (in the case of the first question) stop any progress completely.