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FPSC Classic Scripts / Help with making Transparent Spinning Death

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lil marioman
16
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Joined: 21st Apr 2008
Location: Canada
Posted: 25th Jul 2008 21:25
This is similar to Astro's "Spin Script", but I'm trying to make a character spin and gradually grow transparent. I can make em spin, but they dont go transparent. Here's my script



Any help would be greatly appreciated!

Scrabble is not my thing. X_X
Hybrid
17
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Joined: 21st Nov 2007
Location: In the p-block, group 7.
Posted: 25th Jul 2008 22:33
Fisrt, I find that certainstartup scripts cause the alphafade to be unchangeable. If you take a normal start or appear script and edit the alphafade part out, then the other scripts that you use should work. Also, right now, your cheracter should be fading in. It should start at 100 and decrease form there to 0.

CoffeeGrunt
17
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Joined: 5th Oct 2007
Location: England
Posted: 25th Jul 2008 22:58
Also, you're using TIMERGREATER as an action, not a condition......

lil marioman
16
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Joined: 21st Apr 2008
Location: Canada
Posted: 25th Jul 2008 23:17
Hmm. Thanks, I'll see what I can do

Scrabble is not my thing. X_X
Hybrid
17
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Joined: 21st Nov 2007
Location: In the p-block, group 7.
Posted: 26th Jul 2008 01:12
That should be it.

Plystire
21
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 26th Jul 2008 23:45
Yes, CG is correct.

State is not the only condition that should be encased in the colons... ALL conditions for that line should go between the two colons, and they should be seperated by commas, just like your actions are.


The one and only,


Whosoever says, "Don't sweat the small stuff," is obviously not a programmer.
CoffeeGrunt
17
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Joined: 5th Oct 2007
Location: England
Posted: 27th Jul 2008 00:18
Quote: "Yes, CG is correct."


Aren't I always.......well mostly....

Hybrid
17
Years of Service
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Joined: 21st Nov 2007
Location: In the p-block, group 7.
Posted: 27th Jul 2008 00:47
Mostly, lol. I thought that this was going to be a simple fix. More lol.

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