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Work in Progress / |||||||||DarkLego BlockCAD importer remake, using - Leadwerks Engine 2.0-

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Master Xilo
18
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Joined: 8th Sep 2006
Location: Bern, Switzerland
Posted: 27th Jul 2008 20:52 Edited at: 28th Jul 2008 02:39
DESTROYING SOME LEGOS WITH LE2

Remake of DarkLEGO:
- http://forum.thegamecreators.com/?m=forum_view&t=106576&b=8
- http://www.freewebs.com/hurricane-eyeentertainment/darklego.htm

This time using Leadwerks Engine 2 (.1 beta 3) (OpenGL) and Newton (for physics),
instead of DarkBASIC Pro (dx9) and PhysX.
- the buildings don't crash if you don't do anything to them anymore
- improved visuals with 4 different LOD's instead of different quality levels + realtime shadows

- 3-4 mio. polygons onscreen!
- framerate is between 15-70 (depending on physics activity)
(- it's still a wip/test with optmization potential)

SCREENSHOTS AND VIDEOS
VIDEO 1, Destroying some Legos


3-4 million polygons (with LOD)


13 million polygons (without LOD, bigger level)


Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 27th Jul 2008 21:41
Nice one Xilo, will you also revamp your lego MMORPG in LeadWerks?

Master Xilo
18
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Joined: 8th Sep 2006
Location: Bern, Switzerland
McCrazy
16
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Joined: 7th Jun 2008
Location: Germany
Posted: 27th Jul 2008 22:07
The good old Lego... Great video! I like the Physics

McCrazy, Crazy4Games
nackidno
17
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Joined: 3rd Feb 2007
Location: Där solen aldrig skiner
Posted: 27th Jul 2008 23:14
Very cool Xilo!

- Elias, Damezean, Nackidno, Wonderboy

AntocGames - http://antocgames.se.nu/
bergice
17
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Joined: 5th Jun 2007
Location: Oslo,Norway
Posted: 27th Jul 2008 23:40
That is cool

Anonymous User
16
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Joined: 21st Feb 2008
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Posted: 27th Jul 2008 23:46
Wow 3 million polys, LE really does keep on impressing me.

???
Alucard94
17
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Joined: 9th Jul 2007
Location: Stockholm, Sweden.
Posted: 28th Jul 2008 00:36
Wait, what? 3 million freaking polygons, awesome.
And yes I also think you should revamp your Lego MMO (by the way, how is that going? It's looking great) in Leadwerks if you can.


Master Xilo
18
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Joined: 8th Sep 2006
Location: Bern, Switzerland
Posted: 28th Jul 2008 02:37 Edited at: 28th Jul 2008 02:37
Quote: "Wow 3 million polys, LE really does keep on impressing me."

Quote: "Wait, what? 3 million freaking polygons, awesome."


I deactivated the LOD and created a bigger testlevel (around 4500 bricks)...

What about 13 million polygons? :


The admiral
22
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Joined: 29th Aug 2002
Location:
Posted: 28th Jul 2008 03:30
Wow cool

The admiral
JoelJ
21
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Joined: 8th Sep 2003
Location: UTAH
Posted: 28th Jul 2008 05:10
the program crashes for me whenever I try to load a LGO file

I'm running Vista Business with a NVIDIA Quadro FX 570M.
I can compile and run any other DBP application so far. so... I don't know what's up.


Either way, this looks amazing! I'm quite impressed!

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