OK, Before you ask; yes, I searched the forum. Perhaps I worded it wrong, but anyways...
My problem is with the sound FX.
As I play my games, I've come to notice that the sound FX being made by entities in other rooms or even other layers are audible wherever I go. This isn't a huge problem (in fact, it has a creepy effect when the player is in a big dark hallway), but it's not always wanted.
Just wanted to know what i need to edit to keep from hearing the burning car on the other side of the map from the starting point as it kinda ruins the feel (and the ending) of the whole level.
Even if you could tell me what word to use with the search would be helpful.
Thanks in advance!
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