Wanted to learn AMOS at 7, my Dad refused to teach me, all I wanted to do was make a Monkey Island clone...so I used Deluxe Paint and a lot of imagination.
At 11/12 I picked up Klik N Play which got me into making games, upgraded to The Games Factory and made my first Sonic clone, which I was proud of...sadly that died with my hard drive.
I saw Clickteam had just released Jahmagic and thought "Groovy! 3D games", didn't have a first clue about coding, but I played with the demo and tried to learn it. So you could say I was 14 when I first started coding and the language was Jahmagic.
However, I never stuck with it, why? Well £70 is a lot of money to a 14 year old and there's so much you can do with a demo, so I went around looking for alternatives and that's how I came across Dark Basic Classic, bought it, joined the forums at 15 and in the 4 years I've been a member I'm yet to come out with a successful project.
Funnily enough, my taste for game making started with Monkey Island and I just found a groovy SCUMM-like game maker that's easy to use...if only they had it back then, maybe my Dad wouldn't have been quick to deny help.
Might eventually achieve my child hood dream with it at long last...now I'd have to achieve my other childhood dream, which is not as simple; become a Lion.
"Experience never provides its judgments with true or strict universality; but only (through induction) with assumed and comparative universality." - Immanuel Kant