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Geek Culture / Newsletter 67

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Message
Richard Davey
Retired Moderator
22
Years of Service
User Offline
Joined: 30th Apr 2002
Location: On the Jupiter Probe
Posted: 1st Aug 2008 12:02
Hi all,

Newsletter 67 is out now.



TGC Convention 2008
Dark Source Released
Dark Foliage Sneak Peek
FPSC Store Update
NVIDIA PhysX Competition Update
Leadwerks Engine Preview
Building a Platform Game Part V
Adding Stereoscopic support to your games
and lots more!

Cheers,

Rich

PS Front cover illustration by a good friend of mine

BatVink
Moderator
21
Years of Service
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 1st Aug 2008 12:13
There is also a hidden feature regarding 2 new mods, for anyone following the thread in FPSC chat.

Rampage
16
Years of Service
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Joined: 4th Feb 2008
Location: New Zealand
Posted: 1st Aug 2008 12:15
FIRST POST!
Nice, but there is no working link!

[url=][/url]The Ultimate Battle Mod, high fps, particles, and more.
BiggAdd
Retired Moderator
20
Years of Service
User Offline
Joined: 6th Aug 2004
Location: != null
Posted: 1st Aug 2008 12:20
Quote: "FIRST POST!
Nice, but there is no working link! "

I assume your counting machine has broken young skywalker.

Link here:
http://www.thegamecreators.com/data/newsletter/newsletter_issue_67.html

Another fine issue! Love the cover.
I see you have slipped in a little eye candy from my PhysX wip. Good show!

Congrats to NickyDude and Thraxas for their modship.

Veron
17
Years of Service
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Joined: 22nd Nov 2006
Location:
Posted: 1st Aug 2008 12:22 Edited at: 1st Aug 2008 12:25
Great issue as always guys!


SunnyKatt
18
Years of Service
User Offline
Joined: 16th Sep 2006
Location: USA
Posted: 1st Aug 2008 13:47
Awww, Biggadd missed the tutorial this month.

Favorite Quote: Dramatized code? Code Drama!

CoffeeGrunt
17
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 1st Aug 2008 19:12
Very nice, congratz to the FPSC board's new mods...

DarkBasic Pro Guy
20
Years of Service
User Offline
Joined: 4th Jun 2004
Location: Broomfield, Colorado
Posted: 1st Aug 2008 19:54
I'm only down for free software about 80% of the time, I've already tried out Blender but this truespace is amazing. I'm going to have to download it and try it out.

As far as I know, for a windows user, truespace is easier to use
Alucard94
17
Years of Service
User Offline
Joined: 9th Jul 2007
Location: Stockholm, Sweden.
Posted: 1st Aug 2008 20:03
Quote: "As far as I know, for a windows user, truespace is easier to use"

Well it is still all about personal preference, some things seem way easier too some than to others, for example, I think that Maya and Blender are the simplest 3D softwares out there, but there are a ton of people who begs to differ obviously. People prefer different things


Uncle Sam
19
Years of Service
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Joined: 23rd Jul 2005
Location: West Coast, USA
Posted: 2nd Aug 2008 06:13 Edited at: 2nd Aug 2008 06:13
Looks like Vegetator Professional will have some competition.

fallen one
18
Years of Service
User Offline
Joined: 7th Aug 2006
Location: My imagination!
Posted: 6th Aug 2008 13:05
Lee's Tip of the Month - Adding a New Dimension to Your Games.

Nice work Lee, Ive been a fan of stereoscopic gamming for some time, great to see this for fpsc.

trogdor
21
Years of Service
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Joined: 15th Apr 2003
Location: Portsmouth, VA, USA
Posted: 27th Aug 2008 02:14
DarkFOLIAGE forests... sounds like what I've been waiting for.
Can't wait to hear more about it.

My current project terrain would put any foliage system to the test. (512x512 bmp with terrain scale 44.85,4.5,44.85)

I wonder what kind of fps will DarkFOLIAGE pump out.

If you give someone a program, you will frustrate them for a day; if you teach them how to program, you will frustrate them for a lifetime.
SkytekN
16
Years of Service
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Joined: 29th Jun 2008
Location:
Posted: 31st Aug 2008 20:30
WTH i can post

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