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Newcomers DBPro Corner / adding timelimit?

Author
Message
Rahil45
16
Years of Service
User Offline
Joined: 31st Jul 2008
Location:
Posted: 2nd Aug 2008 10:53
what is an easy code that adds a time limit that counts by 1 second?
=PRoF=
21
Years of Service
User Offline
Joined: 17th Mar 2003
Location: Milton Keynes, UK
Posted: 2nd Aug 2008 16:37
Here you go, try this



Hope that helps

Without Music or Love the world would be a very empty place... Thank god I still have music.. --'-<@
Cliff Mellangard 3DEGS
Developer
18
Years of Service
User Offline
Joined: 20th Feb 2006
Location: Sweden
Posted: 2nd Aug 2008 18:14 Edited at: 2nd Aug 2008 18:15
if you mean for user movemnet so is spookys one great.
yust remember that the value before *m# is an real nr 100.0 not an integer 100.

cheers
Sixty Squares
18
Years of Service
User Offline
Joined: 7th Jun 2006
Location: Somewhere in the world
Posted: 2nd Aug 2008 20:09
Quote: "if you mean for user movemnet "

That's not what he meant but that is useful

Rahil45
16
Years of Service
User Offline
Joined: 31st Jul 2008
Location:
Posted: 3rd Aug 2008 04:22
is there a way to make text apear infront of a sprite? im having troubles with the background blocking the text
Cliff Mellangard 3DEGS
Developer
18
Years of Service
User Offline
Joined: 20th Feb 2006
Location: Sweden
Posted: 3rd Aug 2008 15:00
use paste sprite command.
Ed222
16
Years of Service
User Offline
Joined: 3rd Nov 2007
Location: Calgary
Posted: 3rd Aug 2008 19:07
I think it's draw sprite to back for text BTW you could also use IanM's matrix1util Commands which has a built in timer to make your life easier

Sixty Squares
18
Years of Service
User Offline
Joined: 7th Jun 2006
Location: Somewhere in the world
Posted: 4th Aug 2008 03:57 Edited at: 4th Aug 2008 03:57
Quote: "use paste sprite command. "

And hide the original sprite using HIDE SPRITE.

Rahil45
16
Years of Service
User Offline
Joined: 31st Jul 2008
Location:
Posted: 4th Aug 2008 08:17
if i hide sprite the pasted image is also hidden
Rahil45
16
Years of Service
User Offline
Joined: 31st Jul 2008
Location:
Posted: 4th Aug 2008 08:22
never mind, i just set the sprite to 1024,768 and my pasted sprite to 0, so it worked.

and thanks for making that array tutorial sixty, its helped me alot

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