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162polygons ... 256x128x16bpp texture
2 Objects
- Shotgun
- Grip
no animation
i've not tested if the Dx is the right way around, but as i've developed this more specifically for the Tomb Raider community as a swap weapon for the pathetic shotgun you already get, well seemed a shame to just let them have it.
here are 2 renders of it
i'm still working on the little eula for it, cause i don't want to see this end up on TurboSquid like some of my other work...
the package will contain
- DirectX Model
- 3DS Model
- Msh Model
- eula readme
- texture
- little raven tag thingie
the tag is just incase you can't be arsed to like write my name into your credits - just thrown that image in somewhere.