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3 Dimensional Chat / aww... go on then you can have it (^_^)

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Shadow Robert
22
Years of Service
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 17th Jul 2003 05:00 Edited at: 17th Jul 2003 05:04
Click me!

162polygons ... 256x128x16bpp texture
2 Objects
- Shotgun
- Grip
no animation

i've not tested if the Dx is the right way around, but as i've developed this more specifically for the Tomb Raider community as a swap weapon for the pathetic shotgun you already get, well seemed a shame to just let them have it.

here are 2 renders of it



i'm still working on the little eula for it, cause i don't want to see this end up on TurboSquid like some of my other work...
the package will contain
- DirectX Model
- 3DS Model
- Msh Model
- eula readme
- texture
- little raven tag thingie

the tag is just incase you can't be arsed to like write my name into your credits - just thrown that image in somewhere.

Falelorn
22
Years of Service
User Offline
Joined: 19th Jun 2003
Location: Canada
Posted: 17th Jul 2003 05:46
Nice bang bang Raven.

I like it alot.
MikeS
Retired Moderator
22
Years of Service
User Offline
Joined: 2nd Dec 2002
Location: United States
Posted: 17th Jul 2003 05:56
Special Thanks to Raven for modeling a shotgun, that I made lots of money by selling on _____ for $$$.(lol, j/k)

Excellent work Raven.great polygon count, great texture.Heeheh, I think I'll d/l and use for later use.(don't worry, you'll get your credit if I ever use it in a game )



Yellow:Wanna publish my game microsoft, cuz i no u rich so...Can I have my bag of money now?
Microsoft: *snicker* Tip of the month-Microsoft will never(probebly) publish your game.
Mattman
22
Years of Service
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Joined: 5th Jun 2003
Location: East Lansing
Posted: 17th Jul 2003 06:03
Sweet!!!

---Mattman
DID YOU KNOW THAT ???
Eric T
22
Years of Service
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Joined: 7th Apr 2003
Location: My location is where I am at this time.
Posted: 17th Jul 2003 06:06
hard to see in the black backround, but you ain't chargin 32 for it.....j/k. i just had to say it.

Opinions are like a$$holes, Everybody has one.
MikeS
Retired Moderator
22
Years of Service
User Offline
Joined: 2nd Dec 2002
Location: United States
Posted: 17th Jul 2003 06:13
Hehehe, that was in the back of my mind the whole time.



Yellow:Wanna publish my game microsoft, cuz i no u rich so...Can I have my bag of money now?
Microsoft: *snicker* Tip of the month-Microsoft will never(probebly) publish your game.
Shadow Robert
22
Years of Service
User Offline
Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 17th Jul 2003 08:09
ya'll gonna have ta wait a lil - my stupid server keeps d/c-ing me
its hard to fixx a net conneciton when your almost dead in need of rest lol

Shadow Robert
22
Years of Service
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 17th Jul 2003 08:58
oki its up... you'll have to be a registered forum use to be able to download it

Puffy
22
Years of Service
User Offline
Joined: 4th Sep 2002
Location: United States
Posted: 17th Jul 2003 09:53
lol... o_O nice shotgun raven... I like your lil Sig there...

EVERYONE LOVES THE PUFF!... =\
arras
22
Years of Service
User Offline
Joined: 3rd Feb 2003
Location: Slovakia
Posted: 17th Jul 2003 11:07
I dont know if I am only one to have that problem but at my screen your pictures always apear too dark. Since other pictures posted on this site appear OK I think its not only me...

From what can I see in the dark its looking nice. Decent polycount too...
Shadow Robert
22
Years of Service
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 17th Jul 2003 11:13 Edited at: 17th Jul 2003 17:29
the brightness seems oki me... perhaps you have yours turned down for some reason.

you can tell more by downloading the model, i mean its simpler to see in ab object editor and much easier to see some of the more delicate details i added for upclose viewing - so allows for some nice scaleability.

it was designed primarily for Tomb Raider (specifically a Tech demo i'm calling "Dragons Revenge") so thought might as well let eveyrone have it

[edit-]
for those who want to preview before they download
MilkshapeOCX
BlaxxunVrml

tried to export to veiwpoint but it just wouldn't with uvmaps... might get a cyclone on up later - need to setup the sites library and such so i can do this automatically cause i've got alot of models to come.

Dave J
Retired Moderator
22
Years of Service
User Offline
Joined: 11th Feb 2003
Location: Secret Military Pub, Down Under
Posted: 17th Jul 2003 11:59
Quote: "lol... o_O nice shotgun raven... I like your lil Sig there...
"

Agreed, I liked the sig better then the shotgun.

"Computers are useless they can only give you answers."
arras
22
Years of Service
User Offline
Joined: 3rd Feb 2003
Location: Slovakia
Posted: 17th Jul 2003 12:09
Sorry, I wanted to download but your link hkfp6e.zip is giving Internal Server Error so I will try later...
Shadow Robert
22
Years of Service
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 17th Jul 2003 17:23 Edited at: 17th Jul 2003 17:32
lycos is just being really bitchy at the moment, just press "refresh" if that happens. for some reason the blasted vrml & msz just are refusing to acknowlage they're there.
quite annoying

[edit-]
oki i got the vrml working, lol i spelt it wrong
and i've got the milkshape viewer to atleast ackknowlage the existance of the files... ho hum keep trying i supose

John H
Retired Moderator
22
Years of Service
User Offline
Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 17th Jul 2003 17:51 Edited at: 17th Jul 2003 17:57
Nice model Raven - nice texture as well.

RPGamer

Current Project: Eternal Destiny
Questions? Comments? Suggestions? Go to the Eternal Destiny Forum!
arras
22
Years of Service
User Offline
Joined: 3rd Feb 2003
Location: Slovakia
Posted: 17th Jul 2003 18:28
Sorry, download is not starting even afther pushing refresh for 1 minute. I tried also to copy adress to download accelerator...well without positive result.

I try it later may be, but tomorow I go to Dresden and Chemnitz for several days so only next week.

See you...
Carlitos
21
Years of Service
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Joined: 8th Jul 2003
Location: United States
Posted: 17th Jul 2003 23:34
WOZERS,
Not bad Raven, actually, it looks pretty darn real. Excellent job Raven, really!!!! x-d x-d x-d

for some reason though i can't seem to download it, my Demo is almost complete and your name sure will be in there!!

--carlitos
Shadow Robert
22
Years of Service
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 17th Jul 2003 23:56
lol see i'm not all mouth i can do good work when i want to
i'm not sure what the forum problem would be downloading it, but you have to be a registered member to access it ... sorry but thems is the rules.

anyone who downloads it though i'd recommend inspecting it quite well, i've added some little detail they don't show in the 256x128 skin but they show quite well in the 512x256 skin.

Shadow Robert
22
Years of Service
User Offline
Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 18th Jul 2003 01:26
Mirror 1
for everyone who had trouble downloading from my forum here's the file again.
Thanks to Windtech for the mirror

Carlitos
21
Years of Service
User Offline
Joined: 8th Jul 2003
Location: United States
Posted: 18th Jul 2003 01:49
THANKS ALOT x-d x-d x-d x-d x-d x-d x-d x-d x-d x-d x-d

--carlitos

ps. x-d x-d x-d x-d x-d x-d x-d x-d
Eric T
22
Years of Service
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Joined: 7th Apr 2003
Location: My location is where I am at this time.
Posted: 18th Jul 2003 03:06
tis going into my database pc now(266 GB of good ol storage)

Opinions are like a$$holes, Everybody has one.
lcfcfan
22
Years of Service
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Joined: 19th Feb 2003
Location: North East, UK
Posted: 18th Jul 2003 03:31
Thank you for the gun raven

arras
22
Years of Service
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Joined: 3rd Feb 2003
Location: Slovakia
Posted: 18th Jul 2003 11:31
Ok I have it.
Whats that line going through top of the barrel?
Shadow Robert
22
Years of Service
User Offline
Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 18th Jul 2003 19:45
the line only appears in Max, the texture engine in Max is pretty crap if you ask me - i just couldn't be bothered to fixx the texture to get around it.

pisses me off that none of the UV Map exporters actually export with Max's mapping in mind cause everything is offset a single pixel.
can get annoying when your trying to develop

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