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Geek Culture / The Intense X engine

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Message
Punk13
17
Years of Service
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Joined: 7th Oct 2007
Location: In EpikLand!
Posted: 10th Aug 2008 07:34 Edited at: 10th Aug 2008 20:05
Hey guys i just found this what do you guys think of it?

http://www.intense-i.com/

MOD EDIT: Referral removed


punk13@inbox.com
dark coder
22
Years of Service
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Joined: 6th Oct 2002
Location: Japan
Posted: 10th Aug 2008 07:52
Is that a referral link? If so, you fail.

Blobby 101
18
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Joined: 17th Jun 2006
Location: England, UK
Posted: 10th Aug 2008 11:23
the shadowing and specular on the models looks completely out to me, all the characters look like plastic!
It seems ok to me, but only in the T3DGM way.
Software for non programmers to make games without any scripting or coding is always going to have problems.
Alucard94
17
Years of Service
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Joined: 9th Jul 2007
Location: Stockholm, Sweden.
Posted: 10th Aug 2008 11:54
Well still it looks a lot better than FPSC (Although almost anything is better than FPSC in my opinion ) but still, I doubt you could make a professional game in it.


Zotoaster
19
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Joined: 20th Dec 2004
Location: Scotland
Posted: 10th Aug 2008 12:00
Really? I think FPSC X10 looks pretty neat. I mean I've never used it before, but the graphics are cool and it seems to have a descent engine.

This one looks OK, but I agree, it's nothing really out of the ordinary.

Don't you just hate that Zotoaster guy?
CoffeeGrunt
17
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 10th Aug 2008 12:04
Meh.....just meh....

Alucard94
17
Years of Service
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Joined: 9th Jul 2007
Location: Stockholm, Sweden.
Posted: 10th Aug 2008 12:16
Quote: "Really? I think FPSC X10 looks pretty neat. I mean I've never used it before, but the graphics are cool and it seems to have a descent engine.
"






Gunn3r
18
Years of Service
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 10th Aug 2008 19:34
I downloaded the demo of one of the games (Standoff, I think it was) and the entire thing was a joke. The world was very narrow and the enemies were incredibly accurate. You get a crowbar to start and have to charge an FBI agent armed with a pistol. The proportions seemed off on everything and the character didn't blend with the art style of the environment...

Gunn3r Games
Punk13
17
Years of Service
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Joined: 7th Oct 2007
Location: In EpikLand!
Posted: 11th Aug 2008 02:18
Quote: "Is that a referral link? If so, you fail."


Dude what do you mean?


punk13@inbox.com
SunnyKatt
18
Years of Service
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Joined: 16th Sep 2006
Location: USA
Posted: 11th Aug 2008 03:31
As soon as I saw the "professional graphics" part, I chuckled.

Favorite Quote: Dramatized code? Code Drama!

RedneckRambo
18
Years of Service
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Joined: 19th Oct 2006
Location: Worst state in USA... California
Posted: 11th Aug 2008 05:22
It looks like it could grow to be a good engine. But as of right now, it's nothing spectacular.

BPGpro
16
Years of Service
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Joined: 11th Aug 2008
Location:
Posted: 11th Aug 2008 11:12
I think you guys are missing the point, this is not a graphics engine. The graphics are generated from 3d Game Studio A7. This is simply a plug in that allows you to use the A7 engine with no programming.
Take a look at their Mothers Den demo to see what this is fully able to achieve! http://www.intense-i.com/files/MothersDenInstallation.msi

Stand off from my understanding is just an example of what can be made with this package. Take a look at the tutorial, Its easy to see that you really have control over everything. \http://www.intense-i.com/Tutorials/1/CopperTutorial.php.

I don't know, but I think if you really take a look you will see there is no other non programming package like this anywhere else.

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