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FPSC Classic Scripts / Objective indicators.

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payopepe
16
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Joined: 10th Aug 2008
Location: Spain
Posted: 10th Aug 2008 23:37
As can be a star or a compass to draw an objective to seek, like Call Of Duty.

Thank you

Sorry for my bad English.

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Hybrid
17
Years of Service
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Joined: 21st Nov 2007
Location: In the p-block, group 7.
Posted: 11th Aug 2008 01:51
I have made a Radar system, do a search, but it cannot rotate, sorry.

Nickydude
Retired Moderator
18
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Joined: 4th Nov 2006
Location: Look outside...
Posted: 11th Aug 2008 16:39
It might be possible to do something similar with scripts and huds.

Hybrid
17
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Joined: 21st Nov 2007
Location: In the p-block, group 7.
Posted: 12th Aug 2008 03:56
Since the player's direction is not determinable, the radar cannot rotate, but having a rader of enemies is possible.

Nickydude
Retired Moderator
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Posted: 12th Aug 2008 20:36
Perhaps checking which key the player is pressing could call up different huds?

Hybrid
17
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Joined: 21st Nov 2007
Location: In the p-block, group 7.
Posted: 12th Aug 2008 22:02
Yes, but that would only strafe, it is posible to make the HUd show enemies as long as they are not moving, the player's current location, and the locations of huds, but It cannot rotate, since the player's DIRECTION cannot be determined.

Nickydude
Retired Moderator
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Posted: 12th Aug 2008 22:55
Ahh, of course, you'd need to read the mouse coords.

Hybrid
17
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Joined: 21st Nov 2007
Location: In the p-block, group 7.
Posted: 13th Aug 2008 03:52
It can do everyting, EXCEPT ROTATE! If that is what you want, then fine, do a search.

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