hmmm, when i export the model from blender i have ANIM selected, SWAP ZY selected, FLIP Z selected, SPEED:25 selected. AND FLIP NORM
NOT selected.
Then i have BL.NORMALS selected.
And i select my human and his armature
Then click Export Sel, and save the file as humanimfrag.x
and when i import that file into fragmotion the animation doesnt seem to play in fragmotion (i don't know wether its meant to or not, just thought i'd mention it). Then when i export it as .x again and view it in the DirectX Viewer the animation stays still and when in darkgdk it also stays still.
I feel dumb
Please help.
pic of screen is attached