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FPSC Classic Models and Media / cigarettes model pack

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maikyy
16
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Joined: 29th Jul 2008
Location: between my front and back door
Posted: 16th Aug 2008 14:02 Edited at: 18th Aug 2008 12:37
heey i am working on my first model pack; sigarettes and packs, i've attatched a screenie of my first model just let me know what you think
buut you can't see the texture in game, i still need to fix it does anybody know how?

sorry for my bad english (i am dutch)

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CoffeeGrunt
17
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Joined: 5th Oct 2007
Location: England
Posted: 16th Aug 2008 14:12
You can't use actual cigarette names, that breaks copyright.....

Ross tra damus
3D Media Maker
19
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Joined: 7th Jun 2006
Location: Looking to Escape London
Posted: 16th Aug 2008 14:13
Nice first model but you have to realise that there are copyright issues when using textures from original existing products such as this. You will not be able to sell this but you can,I believe, give it away for free.

Again, it looks great and good luck with your work.
maikyy
16
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Joined: 29th Jul 2008
Location: between my front and back door
Posted: 16th Aug 2008 14:23
thanx for the first response yeah
and it is going to be free i am going to make much more + lightners
but i still need help becuz i can't see the texture in game

sorry for my bad english (i am dutch)
Ross tra damus
3D Media Maker
19
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Joined: 7th Jun 2006
Location: Looking to Escape London
Posted: 16th Aug 2008 16:29
You must have the correct address and file extension for your texture image file in the models 'FPE' file.
If you put all your files into a named folder of your choice and make sure the nameing inside your 'FPE' file is correct then you should be good to go.

I hope this helps and all the best of luck.
maikyy
16
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Joined: 29th Jul 2008
Location: between my front and back door
Posted: 16th Aug 2008 23:06 Edited at: 17th Aug 2008 00:08
yeah i already done that, my files are:
camel.fpe
camel.bmp
camel.tga
camel.x

and i have tried it with a .dds texture too
the object has the uv co-ordinates
and at my FPE file it says at texture name: camel.tga

i just don't know why my entity stays untextured

edit:
@coffegrunt
sorry i didn't noticed youre post
but i think i have read that you can use this kind of things in NON-commerciël games or do i have it wrong

sorry for my bad english (i am dutch)
Jesper
17
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Joined: 14th Oct 2007
Location: Hämeenlinna
Posted: 25th Aug 2008 14:41
Tried Entity Workshop?
maikyy
16
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Joined: 29th Jul 2008
Location: between my front and back door
Posted: 25th Aug 2008 15:00
no not yet and my free trial for milkshape is over and i deleted the files by accident
so i don't go further with it till i've bought milkshape

sorry for my bad english (i am dutch)
Swanny
17
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Joined: 23rd Jul 2007
Location:
Posted: 28th Aug 2008 11:26
could you change the name to comel or something?
or does the logo/colours still break copyright?

<a href="http://www.freewebs.com/fps-creator/">Check out my Site!</a>
puppy 101
17
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Joined: 5th Jan 2008
Location: skipping school
Posted: 28th Aug 2008 20:48
instead of camel name it "caramel"

lol...

bioengineers canceld who cares

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