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Author
Message
Ezykeyal
18
Years of Service
User Offline
Joined: 13th May 2007
Location: Primordium
Posted: 22nd Aug 2008 20:01
So I have this character who walks slower than walk speed yet when he walks the footsteps sound too fast.
How do I slow the sound down or how do I customise sounds to be specific for this character?
xplosys
19
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 22nd Aug 2008 20:09
Quote: "
FPE fields and code to support arbitary footfall keyframes
FOOTFALLMAX = X
FOOTFALL0 = X
FOOTFALL1 = X
"


Now don't ask me how to use that. LOL You might try to contact Bond1 or ask for help in one of his threads.

Best.

CoffeeGrunt
17
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 22nd Aug 2008 21:23
It's an array, you find the number of footfall sounds per anim, set that as the FOOTFALLMAX, then set each footfall keyframe in asceding order.......

Ezykeyal
18
Years of Service
User Offline
Joined: 13th May 2007
Location: Primordium
Posted: 22nd Aug 2008 21:47
I have it set up like this now:
FOOTFALLMAX = 2
FOOTFALL0 = 130
FOOTFALL1 = 144
This is for the left foot and right foot and the frames are when the left or right foot hits the floor, is this correct?
I can't hear a thing now, well it's really badly muffled I think that's why I'm asking.
Is there a way to change the sound for this character's walk?

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