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Rockerd9
16
Years of Service
User Offline
Joined: 22nd Aug 2008
Location: USA
Posted: 22nd Aug 2008 23:48
this is my first model I made in 3dmax for Fpsc

It's a cave front and tunnel
Ill be making another one that's all on piece tonight

I just wanted to make sure it worked

let me know what you think
oh I put trees and rocks around it.

IF you don't stand behind me, then stand in front of me and catch the bullets

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icycold 2367
17
Years of Service
User Offline
Joined: 10th Jun 2008
Location: Why do you wanna know?
Posted: 23rd Aug 2008 19:05
It looks really good how long did it take you to make it?

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Ezykeyal
18
Years of Service
User Offline
Joined: 13th May 2007
Location: Primordium
Posted: 23rd Aug 2008 19:44
It's got potential.
If you fix the texture scale on the tunnel object to match with the environment, it will look better.
Punk13
17
Years of Service
User Offline
Joined: 7th Oct 2007
Location: In EpikLand!
Posted: 23rd Aug 2008 20:06
yeah just fix the texture and your good.


RAMPAGE STOLE MY CHEEZ-ITS!
Flatlander
FPSC Tool Maker
18
Years of Service
User Offline
Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 23rd Aug 2008 20:20
Lookin' good.

The past has a lot of memories to hold onto; but, today is chock full of new adventures, and, the future shouts out, "The best is yet to come!" -- TerryC
icycold 2367
17
Years of Service
User Offline
Joined: 10th Jun 2008
Location: Why do you wanna know?
Posted: 23rd Aug 2008 20:34
Try texturing each face instead of the whole thing and it wont stretch the texture on the model as much.

My Website Address...

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