Umm, I just got the game, and while I'm only at the very end of the creature stage, this is one of the coolest games I've ever played. Yes, it's simpler so far than the typical rpg (though more advanced than any in character building), but the stage in question is also shorter. I feel like a creature trying to survive, and it works really well, I think. When I first saw the epic creatures, I freaked out, and even more when I saw one I made. Then seeing UFOs and everything was very cool. I've made dragon-centaur like creatures, and It's great to run around and fly. I can't see anything particularly lacking in this stage, accept the ability to be a water faring species. Pretty much, this is what I was expecting and hoping for so far, and I really like it. Then again, I'm playing on hard mode. I've been hearing about the oversimplification, and hard mode might be off setting that.
Also, Spore has more than one innovation... + 5 modes of gameplay. Did you expect each to be as complex as another of it's type? I don't really expect an advanced game until the space stage. To me it seems like each stage is just part of the overall game, not a single game in itself. This also makes for a nice shift in activities, all the while guiding your creatures down the path of evolution. I don't know, so far the game seems extremely well put together. At least in hard mode, I don't think I'd want to handle much more than what I already have to. The lack of story frankly makes sense. I'm a creature trying to survive. Open ended game. The combat system works pretty well, so far numbers are more important than any amount of strength, and the combat has already started moving towards group fights, and I can see this moving into the tribal stage nicely.
Really, I was expecting something much less interesting from the reviews. This is what I imagined up till now, the whole surviving thing taking up all my time, leaving little to explore, until I become strong enough. Well it didn't take long to become that strong, and soon I was romping around with some other dragon centaurs beating the c##p out of creatures that had once terrorised me. It only felt like a short while, but looking at the history of my species, I had done a lot. I was also impressed that not only did my creatures adapt to being 4 limbed to cenaurish, but also took full advantage of their flying, and as they got smarter seemed to venture farther from the nest alone, and prefer to soar through the skys than walk, just as I did.
Am I missing something, because from what I can see Spore has lived up to all the hype is spat out. I don't recall the will wright saying the stages would be as advanced as other games of the type, in fact he has described each stage outside the space stage as a simplified version of another game in that category. Spore is about the creations, user generated content, and a game anyone can play and enjoy. I do consider myself a hardcore gamers, but I also like that I can enjoy the vast complexity of spore without too much micro management.
I'll give more impressions once I get to the other stages, but so far so good.