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Geek Culture / Video game treath: piracy

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16
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Joined: 14th Aug 2008
Location: Montreal Canada
Posted: 12th Sep 2008 13:09
[href=null] http://www.siliconrepublic.com/news/article/11247/new-media/pinball-pirates-walk-the-plank[/href]

Pinball pirates walk the plank
20.08.2008
The bar has been set for casual video game piracy as over 100 people have been sued for illegally sharing their copy of a pinball game.

Dream Pinball 3D’s maker Topware Interactive successfully fined Londoner, Isabella Barwinska, £16,000 sterling for putting her copy of the game online on a peer-to-peer file sharing site.

While people are busted every day for making profits on selling pirated video games through eBay and other online outlets, this is mainly for the illegal mass production of software for monetary gain.

In this incident, the woman involved simply uploaded her copy of a game onto a peer-to-peer file-sharing network, but according to the Guardian she is far from alone as an estimated six million people in the UK share games illegally in this manner.

In fact, Topware has been pursuing this line of action since early last year when it demanded that UK internet service providers (ISPs) hand over details of their customers suspected of sharing the game in question.

“Illegal file sharing is a very serious issue resulting in millions of pounds of losses to copyright owners,” David Gore of Topware’s lawyers Davenport Lyons told http://www.out-law.com/page-9360Out-Law.com.

“As download speeds and internet penetration increase, this continues to be a worldwide problem across the media industry, which increasingly relies on digital revenues,”said Lyons.

Meanwhile, the UK government is aiming to consult with the public on how to handle piracy incidents whereby those suspected of uploading and sharing files are sent warning letters through their ISP by the copyright holder in question.

An example of the proliferation of video games piracy on the web is given by games industry marketer, Bruce Everiss, on his official blog, where he notes that for Sony’s PSP handheld gaming console alone the number of downloads from just one torrent site are sizeable.

The God of War: Chains of Olympus game had been downloaded 94,154 times, while Patapon hit 112,183 downloads and Ratchet & Clank – Size Matters came in at 197,113 donwloads, and this is just for one site.

By Marie Boran

When it is too complicated it is because you are trying at the wrong door.
WildCat
User Banned
Posted: 12th Sep 2008 13:37
You know it really pisses me off that developers spend so much time making a game and you cant even go out and spend 50-60 bucks on it.

sprite
18
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Posted: 12th Sep 2008 13:47
I don't use file shareing.

The thing is if the said person cracks a game it would not be hard for them to add some extra too.

Also it harms the industry as no one gets paid they will go find a job that will.

I'll add something later on.
ionstream
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Posted: 12th Sep 2008 14:01
Quote: "In this incident, the woman involved simply uploaded her copy of a game onto a peer-to-peer file-sharing network, but according to the Guardian she is far from alone as an estimated six million people in the UK share games illegally in this manner."


One down, 5,999,999 to go.

mamaji4
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Posted: 12th Sep 2008 14:20 Edited at: 12th Sep 2008 14:22
Quote: "One down, 5,999,999 to go."


Lol. I wonder how many light years it would take. You could go to the edge of the Universe and be back and they'd still be cracking down on them.

Definiton of piracy: The reason why half of us are still hanging around the forums instead of going out there and making our games commercial.
NeX the Fairly Fast Ferret
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Posted: 12th Sep 2008 14:31
Light years are a measure of distance, not of time...

Millennia maybe?

mamaji4
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Posted: 12th Sep 2008 14:53 Edited at: 12th Sep 2008 15:00
Quote: "Light years are a measure of distance, not of time..."


If you travel a certain distance d at the velocity of light C is it very difficult to figure out how much time t it took.
A measure of distance d is also a measure of time when measured in light years, simply because C is the only absolute constant in the universe.
The exact distance I wanted to travel at the speed of light is "till the edge of the Universe" which gives you a reasonable estimate as to how long I wanted to travel, considering nobody is still sure where the edge of the universe is.
Scraggle
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Posted: 12th Sep 2008 15:37 Edited at: 12th Sep 2008 15:39
Quote: "If you travel a certain distance d at the velocity of light C is it very difficult to figure out how much time t it took."


Quite true, but you can't travel at the speed of light. Light, on the other hand, can travel at the speed of light and it is that which is measured.

Light year = distance traveled by light in one year.
Therefore a light year is, as Nex stated, a measure of distance.

QED


Quote: "C is the only absolute constant in the universe"

Actually it isn't. It has been slowed to the speed of a camper van and increased beyond the speed of light.



mamaji4
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Posted: 12th Sep 2008 16:21 Edited at: 12th Sep 2008 16:25
Quote: "Actually it isn't. It has been slowed to the speed of a camper van and increased beyond the speed of light.
"


Einstein was wrong! And we thought he was a genius.
Is the Theory of Relativity in total jeopardy. Or is that another cranky physics experiment.

If Einstein can be wrong, what makes us so sure those guys at CERN are right about their calculations.
If the world doesn't blow up they were right. If the world does blow up they were wrong. Is that the empirical evidence we are waiting for when they were allowed to go ahead with their experiment.
Cliff Mellangard 3DEGS
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18
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Location: Sweden
Posted: 12th Sep 2008 20:33 Edited at: 12th Sep 2008 20:37
I can honestly say that i have used pirated games,when i started out to play games on my first computer.
But can also tell you that for the last 15 years have i never played any piracy games, or used any utility prg on any of my computers or consoles.
As i put the framework then for how my gaming and prg use should be then.
Yes i cant play all the nice games coming out,but instead i select an buy only the ones i really want.
And play them from beginning to end to fully experience them.
And i often buy older games at an very low price as the price dropps alot after 5-6 months.
And how much do you apretiate an game and play thru it if you have hundreds of games and constantly gets new ones ?
Do you then give the game or developer an honest chance ?

My personal belife is----
support your favorit game,developer and gaming plattform (console,pc etc) by using originals.
Dont complain about crappy games, buy the good ones.
By doing so will you support the devlopers putting down a solid amount of time on there games.
And giving them funds to continou on making good games for you.

Here in sweden is there sadly an very large quantity of piracy .
And when you speak to someone using pirated stuff so do they always say,why paying for it when you can get it for free.
Ok but will they moan like hell if someone steals there bike or car .
as developers use alot of money to bring you that game.
and you use alot of money to buy your car or bike?
waths the difference?
do you have the right to steal from someone?
who gave you those rights?

Does anyone think that the game creators would develop and give us these fine products?
If everyone pirated there products so they wouldt get a penny for all there hard work?
Its your decision.
So will you do the right one?
cheers

Yust some of my thoughts and not pointing at anyone
and yes alucard and gil my spelling are still bad as hell
Seppuku Arts
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Posted: 12th Sep 2008 21:08 Edited at: 12th Sep 2008 21:09
And this is why we end up getting stuff like SecuRom. Give me a list of names and addresses of these people and a bow and arrow so I can go Rambo on these guys.

Piracy = bad mmmkay. Honest gamers who pay for their games and hardworking developers have to pay for their crimes - just like criminals take our tax by sitting in jail for breaking the law.

Saying that, I have illegally before, not games, MP3s and one program (bought the CDs and program later) but my realisation of what I was doing I basically removed all offending files.

Stealing is stealing even if it's on the internet. No crime is weaker because it's done through the internet.

You sir have the moral ambivalence of a mutated shrimp!
Pricey
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Posted: 12th Sep 2008 22:49
Quote: "Einstein was wrong!"


Sorry, you are wrong

The theory of relativity defines a limit on how fast light can go, not how slow

mamaji4
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Posted: 12th Sep 2008 22:54 Edited at: 12th Sep 2008 22:57
I'm so confused. First Einstein was wrong. Now I'm wrong for what Scraggle said, and Einstein is right.
Besides we are hijacking RCO's thread on piracy. That amounts to piracy, which is wrong.
I wonder now if C is the only absolute constant in the universe or not.
*Frets and fumes. All those classes on Quantum Physics, all wasted!*
BiggAdd
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Posted: 12th Sep 2008 23:01
@mamaji4: Why is slowing down the speed of light a shock to you?

Scraggle
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Posted: 12th Sep 2008 23:05
Quote: "I wonder now if C is the only absolute constant in the universe or not"


It isn't ... software piracy is! It exists and will always exist.



mamaji4
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Posted: 12th Sep 2008 23:07 Edited at: 12th Sep 2008 23:15
Quote: "Why is slowing down the speed of light a shock to you?"

It's not. But I am so tired of quoting that C is constant in vacuum and that an absolute constant implies that the velocity of light remains constant even if the observers frame of reference is in relative motion... blah, blah, blah
I preferred to say that Einstein is wrong and end the argument.

At this point in the thread I'd like to ask forgiveness of RCO, for having hijacked his thread, and promise never to use the word "light" ever again, even in light humour.
jasonhtml
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Location: OC, California, USA
Posted: 13th Sep 2008 03:11
Quote: "C is constant in [a] vacuum"


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