Bomb with detonator :
;Artificial Intelligence Script
;Header
desc = Bombe avec déclencheur par HAVOK
;Triggers
:state=0:state=1
:plrdistfurther=150,state=1
:state=1,scancodekeypressed=28:state=6
:state=6:triggerforce=5
;End of Script
Use it with claymore entity
;Artificial Intelligence Script
;Header
desc = animate
;Triggers
:state=0:animate=6
:plrwithinzone=1:state=1,plraddhealth=-999
;End of Script
use with PGF saw
;Artificial Intelligence Script
;Header
desc = animation loop
;Triggers
:state=0:animate=1
:plrwithinzone=1:state=1,plraddhealth=-999
;End of Script
use with PGF claw
for first script credit, please...
respectfully