Hello,
I just started the whole darkBASIC program a couple days ago through the trial version, and I have a few questions. I really don’t understand much as of now. So far all I have really done is made a shape walk along a matrix in third person, and loaded a few houses and such that I made in a 3d program. I think I understand how this can turn into a level, but it seems like loading all these separate pieces onto a matrix I am having trouble customizing might be a little difficult (not that I didn’t expect this to be : ) )
The main thing that I am wondering is that if it is possible to make an entire level (the ground, the houses, trees etc.) in a 3d program and load it into the game as one big object and us it as the level. Is there any way of accomplishing this? Or is there any other methods to level design? Because I only have the demo version of darkBASICpro I do not have the learning manual, and I am having trouble finding tutorials to learn from. Any information about level design you guys can give me would be a lot of help!