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FPSC Classic Scripts / Script request: Rissin water

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rakker126
16
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Joined: 12th Sep 2008
Location:
Posted: 18th Sep 2008 17:22
Does anyone knows a script waht will te water raise slowly?
CoffeeGrunt
17
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Joined: 5th Oct 2007
Location: England
Posted: 18th Sep 2008 20:36
Sorry, but we can't do script requests here. Try looking into the Official Community guide and look up on learning how to script.

Plystire
21
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 18th Sep 2008 20:37
Second sticky from Top of board...

Please to tell me what it says, kthxbai.


The one and only,


Those who live in the past, are destined to insanity. Those who live only for the future, will be slaves to their ambitions.
Those who live in the moment... only they, are truly happy.
rakker126
16
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Joined: 12th Sep 2008
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Posted: 18th Sep 2008 21:48
what does that mean?
meteorite
18
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Joined: 19th Nov 2006
Location: The Capital Wasteland
Posted: 19th Sep 2008 03:15
that's ok, thanks, bye, and do read it, lest you get pwned by some of the more vicious forum users

I love Jenkins forever :p
There is nothing to fear except fear itself... and FPSC bugs.
Plystire
21
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 19th Sep 2008 03:22 Edited at: 19th Sep 2008 03:23
Allow me to put it into perspective for you.




The one and only,


Those who live in the past, are destined to insanity. Those who live only for the future, will be slaves to their ambitions.
Those who live in the moment... only they, are truly happy.

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rakker126
16
Years of Service
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Joined: 12th Sep 2008
Location:
Posted: 19th Sep 2008 08:38
Why not delete it then, i didnt knew
Plystire
21
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 19th Sep 2008 18:58 Edited at: 19th Sep 2008 19:00
Because if they deleted your thread without you understanding why, they run the chance of you doing something like other people do and make useless threads asking WHY it was deleted.

So, the best thing to do is to tell you what's not allowed here so you can post in the board properly.

We are all willing to help you script, but we will not do it for you (on 99% of occassions)

Your best bet is to grab the official community guide and go through the scripting tutorials. They're very easy to follow, and you'll feel much better by the end of it all knowing that you can make your own scripts without relying on others so much.


[EDIT]

The following section is meant to be read AFTER you have covered the scripting tutorials. If you read before that... it all may seem a tad confusing and intimidating.

[/EDIT]


Now, to help you out:

What you'll want to do is set up a state incrementing section of your script and while the state variable is increasing, you will increase your water level by 1 (depending on how fast you want the water to rise... 1 will be rather slow). Once the state reaches a certain value (Meaning your water level should have increased by that much) you can then stop it by using the activation variable.

Here are the official commands you'll want to be using:

Conditions:
activated=X
state=X


Actions:
activate=X
incstate=X


You'll also want the commands for increasing water level, but that is dependant on the Mod you are using for Water... You will most likely find this command in the Mod's readme file.

Perhaps a good learning experience for you would be to try and get the water level to raise and lower constantly before trying to make it raise and lower on command.


Come back when you think you have something, and if you run into problems with your script, we will attempt to help you find out what's wrong and learn from it.


Have a good one!


The one and only,


Those who live in the past, are destined to insanity. Those who live only for the future, will be slaves to their ambitions.
Those who live in the moment... only they, are truly happy.
Avid
17
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Joined: 24th Jun 2007
Location:
Posted: 19th Sep 2008 19:16
If you use S4 mod, then that has water and lots of performance enhancements aswell. The water level is controlled by a script, so every 0.1 of a second you could increment it by 1 for example.
rakker126
16
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Joined: 12th Sep 2008
Location:
Posted: 19th Sep 2008 23:54
Great THX for help!
meteorite
18
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Joined: 19th Nov 2006
Location: The Capital Wasteland
Posted: 20th Sep 2008 03:05
I just wanna know how this got past post mod, the title should have been enough to get it booted

I love Jenkins forever :p
There is nothing to fear except fear itself... and FPSC bugs.
Plystire
21
Years of Service
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 20th Sep 2008 03:22
Lol, I don't know, meteorite, but hopefully it's back on track now.


The one and only,


Those who live in the past, are destined to insanity. Those who live only for the future, will be slaves to their ambitions.
Those who live in the moment... only they, are truly happy.

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