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FPSC Classic Scripts / Is it possible...

Author
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Aaagreen
17
Years of Service
User Offline
Joined: 4th Sep 2007
Location: City 17
Posted: 19th Sep 2008 22:04
...To make a script where if you destroy an object, you can make the model vanish and new models arrive in it's plaec...

I have a wood plank model. I have made a full.x, and 4 part .x files. I have made a .fpe for the full breakable one, and i just need to know how i can make these "gibs" appear in the planks place when it is destroyed.

The plank will be immobile, and i want the gibs to not be immobile. Can someone point me in the right direction?

The Simon Cowell of TGC.
Nickydude
Retired Moderator
18
Years of Service
User Offline
Joined: 4th Nov 2006
Location: Look outside...
Posted: 19th Sep 2008 23:41
Yes, I think you can. I'm sure it was Nomad Soul who created a script where you destroyed a barrel and a fire decal took it's place. Don't quote me though.

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