<Meant for this post to under the Dark Basic Pro board.>
QUESTION/Request
So I would be truly appreciative if anyone could give me the equivalent of a "Hello World" example of scripting with DBPro. I don't necessarily need it to be in any particular scripting language, and a simple custom script/parse will also due.
~~~~
Why am I asking?
Here's a bit of irony. I understand the reasons for scripting, and the idea behind it; separating game logic from the core engine, making modifiable scenarios, being able to see things in action on the fly, not having to recompile the entire program to make a game logic change, etc...
SO I know it's something I would like to incorporate into my development.
BUT....
I just don't understand how to put it into practice. Everything I google just gets to involved in the specifics of a scripting language, or too heavily involved with another language that I just don't seem to get it. Also, I'm not sure how or why scripting is different then me reading data from files into my game (except for the fact that I can't really type "Spawn ("gnome",param,param,param...)" and see it happen.