As Jeff Bridges said in
The Vanishing, "Let me tell you a little story..."
During a bit of coursework at university, we needed to simulate a HardDisk Controller using C and if I remember correctly, the actual writing of the data was done using a pointer to a struct.
Now, I know I can do that in darkbasic very easily with memblocks - perhaps more easily because I can 'design' each memblock quite specifically, and then write it out. Similar idea with network play - craft each memblock lovingly, send it on it's way and pull it apart at the other end.
My question (at last) is what else are memblocks good for? I've seen people use them for all sorts of shit, but I really don't get how they can improve existing, simple methods of doing stuff.
Cheers,
Bender:Blackmail’s such an ugly word. I prefer extortion. The x makes it sound cool.