Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Work in Progress / 2d Map Editor

Author
Message
Game pro
20
Years of Service
User Offline
Joined: 21st Mar 2004
Location: Usa
Posted: 30th Sep 2008 05:14 Edited at: 4th Oct 2008 00:56
A couple weeks ago I decided to start a 2d project. So I started work on this 2d map editor. The current version can load and paste tiles to a map screen. It will also allow you to choose how big the map (screen size) should be.

Here is a progress list:

Load Tilesets
Set map size
Select and paste Tiles to map
Save/Load Maps
Import Function
Ability to Scroll Map and Tileset
Set collision tiles

Current Demo:
Check attachment for .exe file.

Currently I'm working on adding the function to Save/Load your maps in the editor. Although, for some reason the write string command doesn't seem to be working properly. If somebody would like to help with that, let me know. Oh, and thanks to Aaron and his WinGui plugin

I'd also like suggestions as to what features you want to see in this. Thanks!

A quick screenshot:



Check out my developer forums at:
http://archaicstudios.net/forums

Attachments

Login to view attachments
Sixty Squares
18
Years of Service
User Offline
Joined: 7th Jun 2006
Location: Somewhere in the world
Posted: 30th Sep 2008 23:28
Looks pretty cool

Freddix
AGK Developer
22
Years of Service
User Offline
Joined: 19th Sep 2002
Location: France
Posted: 1st Oct 2008 16:10
good start

Gandalf said: "All we have to decide is what to do with the time that is given to us"
Odyssey-Creators - X-Quad Editor - 3DMapEditor
Game pro
20
Years of Service
User Offline
Joined: 21st Mar 2004
Location: Usa
Posted: 4th Oct 2008 00:55 Edited at: 4th Oct 2008 01:00
Hey, you can download the second version here:

http://www.mediafire.com/?sharekey=f111d29bf9c0d2154012e8015643d9c8bdf409ae0a0d92f5

It now has the ability to Save/Load maps. The save file also acts as the exported data, but I have yet to write the function to import the map data for your projects. That's next on the list as well as map scrolling, and setting collisions.

By the way, you want to keep your tile images in the same folder as the executable.

Check out my developer forums at:
http://archaicstudios.net/forums

Login to post a reply

Server time is: 2024-09-30 02:26:27
Your offset time is: 2024-09-30 02:26:27