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FPSC Classic Models and Media / LifeTap's Shader Progress

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Life Tap
17
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Joined: 2nd Mar 2008
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Posted: 8th Oct 2008 01:40
Well, i got sick of spamming my friends on my IM, and ive gotten enough done that ive decided to make a thread and show everyone. . Well Attached is my very first shader next to the same model without it. More coming very soon.

Please keep in mind all of these are WIP's. and As of yet im still considering releasing them or not. I dont know yet, to be honest.

The Unspoken

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Life Tap
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Posted: 8th Oct 2008 01:44
Heres 2 more. sorry for not including one without shaders on it, in this pic, but its the stock skeleton so you guys should know what it looks like. . the one on the right is only a heavily modified bumpbone.fx btw. And the blue "lines" on the skelly on the left, the move when he does.

The Unspoken

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Life Tap
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Posted: 8th Oct 2008 01:48 Edited at: 8th Oct 2008 01:48
This one was a complete mistake, but i figured i should show it anyways. . . it Shrinks the entity down???. it makes the characters float though, but on static entites, it just shrinks them a bit.

The Unspoken

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GP PrOdUcTiOnS
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Joined: 27th Jul 2007
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Game Maker
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Posted: 8th Oct 2008 02:20 Edited at: 8th Oct 2008 07:50
Nice job, Life Tap.

"What's with everybody quoting Butterfingers in their sig?"-Inspire

http://www.supergames-website.com/SuperGamesSWAT.html
Robert F
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Posted: 8th Oct 2008 03:01
Why does everyone choose the pizza avatar.


my new sig...-Game Maker
Game Maker
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Posted: 8th Oct 2008 03:59 Edited at: 8th Oct 2008 04:06
I used to have the M&M avatar but xplosys was using it at the time and people got mixed up about who was posting so I chose the pizza. But I don't know why everyone else uses it now.

"What's with everybody quoting Butterfingers in their sig?"-Inspire
GP PrOdUcTiOnS
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Posted: 8th Oct 2008 04:09
I think everyone should make there own avatar. Easyer to recognize people that way

Life Tap
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Posted: 8th Oct 2008 05:54 Edited at: 8th Oct 2008 06:23
ive used pizza since i made my account, but can we please keep this thread on topic?

The Unspoken
Life Tap
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Posted: 8th Oct 2008 06:23
New avvy and sig. plus a slight Bump. ill be having more screenies up tommorow. i have been working on acouple more shaders.

The Unspoken
Cheese Cake
18
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Joined: 11th Dec 2006
Location: At the bakery
Posted: 8th Oct 2008 10:20
Sorry man, maybe its just me.
But in the first screenie, whats that shader doing?
I dont see the difference between the models.
1 is shaded and the other isnt right?

Aaagreen
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Location: City 17
Posted: 8th Oct 2008 18:46
That failure looks good, you heve never been able to resize things in FPSC without a modelling tool!

Nomad Soul
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Joined: 9th Jan 2007
Location: United Kingdom
Posted: 8th Oct 2008 22:09
Quote: "That failure looks good, you heve never been able to resize things in FPSC without a modelling tool!"


scale=x ?
CoffeeGrunt
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Joined: 5th Oct 2007
Location: England
Posted: 10th Oct 2008 20:13
Lol!

Great shader, I especially like the first one......

alimpo83
19
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Joined: 30th Dec 2005
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Posted: 12th Oct 2008 03:26
http://forum.thegamecreators.com/?m=forum_view&b=24&t=117496&p=3
and
http://www.freewebs.com/alimpo83/
for you to see some examples of what can be achieved.

I even got better shaders working at some point, but since I had all the work and sold none, I didn't bother!

But keep up the good work, considering everyone will try to get it for free, in the end(talking about my own experience, it's sad, but it's true).

BUY ALIEN PACK AND WW2 PACK+SHADER PACK HERE : http://www.freewebs.com/alimpo83
fallen one
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Location: My imagination!
Posted: 12th Oct 2008 03:41
Quote: "But keep up the good work, considering everyone will try to get it for free, in the end(talking about my own experience, it's sad, but it's true)."

I emailed you recently about them asking a question, but you ignored it, that doesnt spell confidence for sales really.

Nomad Soul
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Location: United Kingdom
Posted: 12th Oct 2008 16:40
@ Life Tap

What are the other shaders that your working on? I'd be interested to have a look at them. Are you editing stock FPSC shaders or creating them from scratch? Bond1 mentioned a DVD tutorial which I'm going to check out because if we knew how to write good shaders that would mean we can always use the latest version of FPSC with much better graphics.

Quote: "I even got better shaders working at some point, but since I had all the work and sold none, I didn't bother!"


Personally I think you should make the shaders a seperate pack to purchase rather than including them in one of the model packs. You could make it cheaper that way and more people would buy it including myself.
alimpo83
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Posted: 12th Oct 2008 16:49
Probably got into the spam folder and didn't see it fallen one.

BUY ALIEN PACK AND WW2 PACK+SHADER PACK HERE : http://www.freewebs.com/alimpo83

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