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FPSC Classic Scripts / Wasent quite sure where to post....

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The Master Dinasty
16
Years of Service
User Offline
Joined: 14th Sep 2008
Location: Valhalla
Posted: 12th Oct 2008 12:43
Hello i was thinking to make a 3d model a ship or somthing.
but i want it to move and have the player in....
woud it need any costume scripting?
or can i use the "follownrotate" script?
woudent it be cool to start in a ship?



Thanks for anyone replying!!

Beacause massa is the master!
CoffeeGrunt
17
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 12th Oct 2008 15:40
It's not possible, because you can't stand inside dynamic objects in FPSC.....

The Master Dinasty
16
Years of Service
User Offline
Joined: 14th Sep 2008
Location: Valhalla
Posted: 12th Oct 2008 22:52
DONT you think it will be even possible with scripting okey ill try ply`s mod ....

Beacause massa is the master!
Plystire
21
Years of Service
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 12th Oct 2008 23:32
Hmmmm... I can't say I've ever tried standing IN a dynamic object... but I do know they have physics and you can stand ON them.


The one and only,


Those who live in the past, are destined to insanity. Those who live only for the future, will be slaves to their ambitions.
Those who live in the moment... only they, are truly happy.
The Master Dinasty
16
Years of Service
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Joined: 14th Sep 2008
Location: Valhalla
Posted: 13th Oct 2008 00:04
hmm... is it possible to lock the player ON a vehicle? and unlock and let the character walk again?

Beacause massa is the master!
Plystire
21
Years of Service
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 13th Oct 2008 10:34
I believe "associateplayer" will associate the player with the object, forcing the player to stay on it. And "unassociateplayer" will let the player go.


The one and only,


Those who live in the past, are destined to insanity. Those who live only for the future, will be slaves to their ambitions.
Those who live in the moment... only they, are truly happy.
The Master Dinasty
16
Years of Service
User Offline
Joined: 14th Sep 2008
Location: Valhalla
Posted: 13th Oct 2008 14:17
Intresting..... so if i spawn a player on the object and making where the player spawn tigger sone with associateplayer and make the object follow waypoints til it hits a unassociateplayer....


Very intresting inndeed....

Beacause massa is the master!

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