Quote: "It looks fantastic! The motion blur seems to be a little bit over the top, but I'm sure that in game play, it's much better. Right?"
yea.... its kinda hard to explain, but if you've played around with the motion blur in the new release of efx, the standard when you turn it on, is set at 4.0, the way i have it set in my levels, are at 0.7-1.0....so its only that extreme if your really turning quick.
Quote: "
Looks great.
How many levels are you expecting to make, and how long will each one be?"
To be honest with you, i havent given the length/amount of levels some thought yet. Probably somwhere around 3+ levels, and like 5-10 puzzles each level, something like that.
Quote: "
Funky, me likes! So how does it work?"
Well that room in particular is really simple, its just a platforming room.
but the game in general is a puzzler, where you have to reach the teleportal to enter the next phase of the interview. The first Phase is all Physical Labour (I.E. Platforming), the second phase may be a giant labyrinth or something completely different.
@ Anyone Who Cares- anyways, to end my rant,
, im for sure going to be releasing some more screenies today.
The Unspoken