Quote: "Now that cryteck have set the bar for graphics, That is what everyone will expect from a pc game."
I hope not. As impressive as those graphics were, I never liked the style of crisis. I much prefer the style in hl2, mount and blade, NMH, shadow of the Colossus, and so on. Of course visuals are important. If there is no visual draw to the game, you wouldn't want to look at it... Also, when you're actually playing the game, how it looks in motion becomes much more important than screen shots. I think a lot of people have missed this, but
NO ONE on these forums has said graphics are not important. We all know they are. However, I'd take a game like Mount and Blade over Oblivion any day, because I have a lot more fun playing it, feel more immersed, and overall prefer the gameplay. On some levels I also prefer the graphics. For instance, oblivion, even looking good, is pretty much all forest, and extremely similar looking towns. Well, I have Oblivion, and have trouble getting into some of the gameplay, and I get bored looking at similar stuff all the time. That would be both a graphics and a gameplay issue, though more gameplay than graphics, as the graphics issues are more on reflection. Take mount and blade then though, where there are hundred's of cities and towns, and each is a very different and individual place. I mean, I can pick out a town right away by the buildings, layout, architecture, and environment. Then the gameplay is addictive, and is made for ease of use while feeling very realistic. I honestly feel way more as part of the world in mount and blade than I do in oblivion.
Take another game though, No More Heroes. Certainly not an amazing looking game, though the art style is great. I could much better deal with reduced graphics (more so) in such a game than reduced gameplay. And that is what this is all about. Sure, graphics are important, but in the end I would rather reduce the quality of graphics in favor of better gameplay than reduce gameplay for better graphics. And stop comparing extremes; of course it'd be hard to sell a game about colored cubes. We know. No duh we expect HL3 to look better than HL1.