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FPSC Classic Models and Media / Crave's Urban model pack.

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Crav3
16
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Joined: 14th Oct 2008
Location: Down Under
Posted: 21st Oct 2008 10:06 Edited at: 3rd Nov 2008 05:28
Okay,
Im going to be creating a wide range of models,not in packs, but most objects will have different texture variations. Not just to make money, but to improve my 3D & 2D skills and make the FPSC community happy.

THIS WILL BE A URBAN MODEL PACK.

A Hobbo Barrel - 4 Texture Variations.

Wooden Crate - 2 Texture Variations.


Rubbish Dumpster- Up soon

Ingame Screenies:

crates:

EDIT: Barrels fixed for ingame:
Fuzz
18
Years of Service
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Joined: 14th Nov 2006
Location: Tasmania, Australia
Posted: 21st Oct 2008 10:52
Nice! But you better get a screenshot up

Victory is imminent

Out Break Games
Kerrby
17
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Joined: 14th Mar 2008
Location: Australia mate.
Posted: 21st Oct 2008 11:02
Nice.

You live in Melbourne aswell!! Sweet!

Quote: "Nice! But you better get a screenshot up"


As he said "Ingame screenies will be up soon. having problems with pc and fpsc".
Fuzz
18
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Joined: 14th Nov 2006
Location: Tasmania, Australia
Posted: 21st Oct 2008 11:14
Yeah I know. Don't want it to get locked.

I live in Tasmania

Victory is imminent

Out Break Games
Gizmoguy
19
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Joined: 8th Apr 2006
Location: Hell
Posted: 21st Oct 2008 16:23
nice barrels

God in his heaven, alls right with the world.
Aaagreen
17
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Joined: 4th Sep 2007
Location: City 17
Posted: 21st Oct 2008 17:51
I like the hobo barrel.

SamHH
18
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Joined: 9th Dec 2006
Location: Vermont
Posted: 21st Oct 2008 21:17
Reminds me of these barrels. http://poopinmymouth.com/process/tips/dirt.jpg Yours look nice.


Crav3
16
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Joined: 14th Oct 2008
Location: Down Under
Posted: 22nd Oct 2008 07:28
The rubbish dumpster is still a work in progress, so heres a wip shot:
Punk13
17
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Joined: 7th Oct 2007
Location: In EpikLand!
Posted: 22nd Oct 2008 07:59
Quote: "The rubbish dumpster"


dude it looks amazing!


RAMPAGE STOLE MY CHEEZ-ITS!
Crav3
16
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Joined: 14th Oct 2008
Location: Down Under
Posted: 22nd Oct 2008 09:32
Glad you like it!
but anyway it's horrible to me compared to my other work,
i might make 2 texture variations for this, one will be clean like this and the other will be dirty and grunged with grafitti.
GP PrOdUcTiOnS
17
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Joined: 27th Jul 2007
Location: WWW.
Posted: 23rd Oct 2008 01:41
add some rusty stains and like trash stains around.

Deathead
18
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Joined: 14th Oct 2006
Location:
Posted: 23rd Oct 2008 04:07 Edited at: 23rd Oct 2008 04:07
I agree with GP, its not like the barrels where you see grafitti etc. around it, and that gives it alot of character.


"Your greatest teacher is your harshest critic"-Butterfingers
Crav3
16
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Joined: 14th Oct 2008
Location: Down Under
Posted: 23rd Oct 2008 12:05 Edited at: 23rd Oct 2008 12:07
uhhh, lol if u read my previous post i already said that.
update, Texture is now complete with 2 texture variations.

Ingame screenie:
Pbcrazy
16
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Joined: 25th Sep 2008
Location: ...pillow room...
Posted: 23rd Oct 2008 15:43
looking good

Crav3
16
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Joined: 14th Oct 2008
Location: Down Under
Posted: 24th Oct 2008 00:37
hmm i dont know what to make next,
anyone have any ideas of what i shud model that is related to the whole urban thing?
Tinyy
16
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Joined: 12th Jul 2008
Location:
Posted: 24th Oct 2008 01:39
great work with the dumpster and the whole urban package.
well if your working with urban then..
maybe some fire hydrants or tyre piles?
just some suggestions.


You want to know what greatness tastes like?
Bite me..
Crav3
16
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Joined: 14th Oct 2008
Location: Down Under
Posted: 25th Oct 2008 00:25 Edited at: 25th Oct 2008 00:34
Okay great idea!
so heres the hydrant wip.

I need more ideas or requests related to urban!
Frankie Pawnage5
17
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Joined: 14th May 2008
Location: squidwards nose
Posted: 25th Oct 2008 00:42
telephone pole?

dude if you really want a turkey sandwich, then make one, and make ham.sdaF?
Crav3
16
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Joined: 14th Oct 2008
Location: Down Under
Posted: 29th Oct 2008 23:13 Edited at: 29th Oct 2008 23:16
sorry guys, with such a late reply, because i had my head in homework, but heres what im up to date with,
the hydrant still wip, but nearly done.

Tyre for some tyre piles, like fc2
Kenster
User Banned
Posted: 30th Oct 2008 03:27
stoplights, light poles
Crav3
16
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Joined: 14th Oct 2008
Location: Down Under
Posted: 30th Oct 2008 23:59
sure no problem, i might even add a few weapons and rubbish too.
but actually im going to turn this into one whole urban pack.
Crav3
16
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Joined: 14th Oct 2008
Location: Down Under
Posted: 3rd Nov 2008 05:31
Ive completed a mail box and a wooden plank so far.
im hoping to get at least 20 entities in the pack with some segments as well.




Could i please have a moderator rename this thread to:
Crave's Urban model pack
Cheese Cake
18
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Joined: 11th Dec 2006
Location: At the bakery
Posted: 3rd Nov 2008 10:44 Edited at: 3rd Nov 2008 10:45
Really nice man!
Could you post some wireframe shots?
I was just wondering how they looked like.
And since i am also making some urban stuff for my game.
Maybe it could helped me out.

Aaagreen
17
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Joined: 4th Sep 2007
Location: City 17
Posted: 4th Nov 2008 16:55
I suggest you email Rick about being in the TGC store.

Crav3
16
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Joined: 14th Oct 2008
Location: Down Under
Posted: 5th Nov 2008 22:23
sure will when i finish this pack.
@Cheese Cake
im having some trouble trying to get these wireframe renders up, i think theres somehting wrong with my 3ds.
Update:
Park bench

Barrel(lol looks like fpsc stock)
Punk13
17
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Joined: 7th Oct 2007
Location: In EpikLand!
Posted: 6th Nov 2008 01:59
what are you making these in?


Xtinction Coming Soon.
Frankie Pawnage5
17
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Joined: 14th May 2008
Location: squidwards nose
Posted: 6th Nov 2008 02:03
Dude your stuff owns!

@Punk13 - Can you go on aim please? got a lot of stuff, plus an awesome idea

dude if you really want a turkey sandwich, then make one, and make ham.sdaF?
Crav3
16
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Joined: 14th Oct 2008
Location: Down Under
Posted: 6th Nov 2008 05:28
@ Punk13
I'm using 3dsmax 9

Thanks frankie, not many people have complemented any of my work.
MasterXMP
16
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Joined: 23rd Oct 2008
Location:
Posted: 6th Nov 2008 07:46
Alright, here's a challenge- a broken down car. Not like the one already included in the starter pack for FPSC x9.
Also- 1 Weapon or Character would make this pack even more appealing.

"Some people complain about insanity, but I enjoy every minute of it."
Crav3
16
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Joined: 14th Oct 2008
Location: Down Under
Posted: 6th Nov 2008 08:31
I accept,Cars are easy
haha i should get it down in a week or two, I'm definently going to model a hobbo thats going to be rigged so that he wants warmth from the barrels, and i used to model weapons alot, but i seemed to have a lot of trouble trying to get them in game,without any programs.
Dr Parsnips
17
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Joined: 14th Jul 2007
Location: London
Posted: 6th Nov 2008 10:30
Wow some really high quality stuff! me likes! , do they all have two texture sets??

keep it up dawg!!! lol

HMMMMMMM
CoffeeGrunt
17
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Joined: 5th Oct 2007
Location: England
Posted: 6th Nov 2008 19:45
Wow, hobo barrels? Grungy dumpsters? Heat-detecting hobos? THis will be awesome!

If you're stuck for ideas, you could try making some custom window segments, e.g. grungy, smashed, boarded up, with doors to match.....

Crav3
16
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Joined: 14th Oct 2008
Location: Down Under
Posted: 7th Nov 2008 22:14 Edited at: 8th Nov 2008 00:43
Quote: "do they all have two texture sets??
"

Most will im most likely going to have texture variations done when i finish the pack, thanks!
Quote: "If you're stuck for ideas, you could try making some custom window segments, e.g. grungy, smashed, boarded up, with doors to match.....
"

Yeah i was already thinking about this, i will also add grungy garage doors and stuff like that.

Also in the meantime:
[b]Rubbish bin.[b]

This was used as a reference:http://poopinmymouth.com/process/tips/dirt.jpg
Aertic
17
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Joined: 2nd Jul 2007
Location: United Kingdom
Posted: 7th Nov 2008 22:28
No offense, but you're too good, too good. Infact you remind me of a certain member who's work was just as good as this, but anywho I'll let that pass.

The models look superb, lots of detail and brilliance in them, certainly top-notch stuff.
The textures, well, There great, Infact, there perfect to the last pixel.


"Your greatest teacher is your harshest critic"-'Butterfingers'
Crav3
16
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Joined: 14th Oct 2008
Location: Down Under
Posted: 7th Nov 2008 22:36
No offense taken haha, thanks im glad you like it, im still trying to practice texturing, because i feel that im lacking in that area. Thanks for you support Matuka!
tjaabee
18
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Joined: 14th Apr 2007
Location: somewhere
Posted: 7th Nov 2008 22:46
No offense dude, but that rubbish bin looks almost identical to one made by Ben Mathis. Piracy is a no-no, as you should know...

Best.

Yor mod has been erased by a signature. (Oops... something is wrong)
Crav3
16
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Joined: 14th Oct 2008
Location: Down Under
Posted: 7th Nov 2008 22:53 Edited at: 7th Nov 2008 23:02
Uhh i used it as a reference, so please dont accuse me of piracy. Why would i want to pirate something i am capable of making?
If you were smart enough you would see that my textures are higher res. I feel insulted that someone would accuse me of piracy, just because i make the same model doesnt mean i pirated it, I liked the model so i wanted to make my own and sell it to the community.

EDIT:
Plus i checked ben mathis's site and its not available for download, please have some backup and evidence that someone pirates there media before accusing them, ok?
Little Bill
16
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Joined: 18th Jun 2008
Location: UK
Posted: 7th Nov 2008 23:15
Very nice! I like 'em. I love the bin!


Win XP - 2GB RAM - NVIDIA GeForce 7300LE
Deathead
18
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Joined: 14th Oct 2006
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Posted: 7th Nov 2008 23:54
Quote: "No offense dude, but that rubbish bin looks almost identical to one made by Ben Mathis. Piracy is a no-no, as you should know..."

Why would one pirate a object which is so easy to make.


"Your greatest teacher is your harshest critic"-Butterfingers
tjaabee
18
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Joined: 14th Apr 2007
Location: somewhere
Posted: 8th Nov 2008 11:43
No problem, my friend, I wasn't acussing (is it spelled like that?) you for anything. Keep it up!

Best.

Yor mod has been erased by a signature. (Oops... something is wrong)
Crav3
16
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Joined: 14th Oct 2008
Location: Down Under
Posted: 10th Nov 2008 22:23
Nah its cool, lol, Anyway an update..
Telehgraph pole..
Deathead
18
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Posted: 10th Nov 2008 23:38
Nice!


"Your greatest teacher is your harshest critic"-Butterfingers
Game Maker
17
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Joined: 27th Jul 2007
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Posted: 11th Nov 2008 00:00
How's the homeless man coming along?

Toasty Fresh
17
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Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 11th Nov 2008 10:40
Nice texture for the power pole.

tjaabee
18
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Joined: 14th Apr 2007
Location: somewhere
Posted: 11th Nov 2008 20:32
Looks GREAT! (No, BTW, carrots are healtier: )

Best.

Yor mod has been erased by a signature. (Oops... something is wrong)
Crav3
16
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Joined: 14th Oct 2008
Location: Down Under
Posted: 11th Nov 2008 22:23
Thanks guys,
I will most likely have to do the hobbo last, because i cant find any proper references of hobbos..
Crav3
16
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Joined: 14th Oct 2008
Location: Down Under
Posted: 14th Nov 2008 22:29
My progress is slow, but the pack is about 70% completed, I've been trying to look for reference images of hobbos on the net, but i can't find the right style, lol But heres what i've made for the time being:
Tyre

Wooden grate thingy
Game Maker
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Posted: 14th Nov 2008 22:58 Edited at: 14th Nov 2008 22:58
Crav3
16
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Joined: 14th Oct 2008
Location: Down Under
Posted: 14th Nov 2008 23:06
That hobbo, looks to clean, But i'll use the beard and beanie.
Game Maker
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