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FPSC Classic Models and Media / [LOCKED] Baument entity conversion ( .3DS) Need help how to

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MasterXMP
16
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Joined: 23rd Oct 2008
Location:
Posted: 24th Oct 2008 00:25
Hi, I have a fairly nooby question, but I can't help what I am.
Is it possible to convert a .3DS file so it can be used in FPS Creator? If so, how do you do it?
Thanks so much,
~MasterXMP
Here's the kind of file I'm talking about...

"Some people complain about insanity, but I enjoy every minute of it."

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Asteric
17
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 24th Oct 2008 01:01
ok, search for panda exporter, it exports to .x ,then you need to visit http://www.fpscreator.com and download the entity maker.

Hope i helped....

MasterXMP
16
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Joined: 23rd Oct 2008
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Posted: 24th Oct 2008 02:36
I'll look, thanks

"Some people complain about insanity, but I enjoy every minute of it."
Darkest Night
16
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Joined: 3rd Oct 2008
Location: Dark Laboratories
Posted: 25th Oct 2008 04:57
You could also use the following attached item

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FredP
Retired Moderator
19
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Joined: 27th Feb 2006
Location: Indiana
Posted: 25th Oct 2008 17:07
You could contact Autodesk for support.

Failing at every guitar game ever made!

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