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FPSC Classic Scripts / Pacing problems

Author
Message
JunckMAn
16
Years of Service
User Offline
Joined: 23rd Apr 2008
Location: JunckLAnd
Posted: 1st Nov 2008 15:56
I've got such a problem, i need an entity to walk around my 4 waypoimts, but it simply stands and ignores it. It stands on a start star-point, i use as main script pace10.fpi. What am i doing wrong?

And u didnt believe i was russian
JunckMAn
16
Years of Service
User Offline
Joined: 23rd Apr 2008
Location: JunckLAnd
Posted: 1st Nov 2008 16:42
as an addition i have problems with teleportation. can overlays be used as teleport in and out?

And u didnt believe i was russian
JunckMAn
16
Years of Service
User Offline
Joined: 23rd Apr 2008
Location: JunckLAnd
Posted: 1st Nov 2008 18:06
got on with everything in here. other thing. how to make an entity go thru the waypoints only one way??? i'm not shure it is scripting, but still. Other thing how to make an entity(a charecter) to speak something(wav file) when it sees you?

And u didnt believe i was russian
JunckMAn
16
Years of Service
User Offline
Joined: 23rd Apr 2008
Location: JunckLAnd
Posted: 2nd Nov 2008 08:20
Got on with it too, by some coding and ply's guide

And u didnt believe i was russian

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